Y

Yi-Ting Guo

Total Citations
2,143
h-index
26
Papers
3

Publications

#1 2608.03733v1 Aug 04, 2026

Failure-Informed Image Self-Augmentation for Multimodal Large Language Model Self-Improvement

Multimodal large language models (MLLMs) have achieved remarkable performance across vision-language tasks, but their progress depends heavily on large-scale, high-quality multimodal data that are costly to annotate. Self-augmentation offers a promising alternative by enabling models to expand their own training data without external supervision. However, existing MLLM self-augmentation methods are largely text-centric, while image augmentation remains underexplored and typically relies on generic or handcrafted transformations that are weakly aligned with the model's actual incapability. We propose Failure-informed Image Self-Augmentation (\textbf{FISA}), a framework for MLLM self-improvement that constructs augmented images from the model's own failure cases. Our method generates visually challenging yet answer-preserving image complications, verifies their utility through self-examination, and applies dual fidelity filtering to avoid semantic distortion. Experiments on visual question answering benchmarks show that the proposed method consistently improves performance across both in-distribution and out-of-distribution settings. Further experiments validate the compatibility of FISA with existing textual self-augmentation approaches, the superior data efficiency of the synthesized samples over generic image augmentation baselines, and the practical effectiveness of the proposed filtering strategy.

Senkang Hu Chi-Min Chan Yuzhi Zhao Wenao Ma Wei Xue +7
0 Citations
#2 2606.31981v1 Jun 30, 2026

LUNA: Learning Universal 3D Human Animation Beyond Skinning

Creating photorealistic, animatable 3D human avatars from monocular images still largely depends on Linear Blend Skinning (LBS) and parametric body models, which constrain expressivity and often introduce artifacts due to imperfect fitting. We propose LUNA, an LBS-free universal neural animation model that directly maps multiple 2D controls like images, keypoints, sketches, and unseen characters into 3D Gaussian deformations, bypassing explicit body fitting. At its core, a transformer-based motion regressor disentangles global rigid motion from fine-grained local dynamics to capture both coherent movement and subtle non-rigid effects. To resolve the inherent ambiguity of 2D-to-3D lifting while scaling beyond fitted datasets, we introduce hybrid supervision that distills soft structural priors from an LBS teacher and a loss that supports training on both limited fitted data and large in-the-wild unlabeled videos. Extensive experiments show LUNA achieves competitive visual fidelity compared to LBS-based approaches, while delivering realistic human motion and zero-shot cross-identity generalization across diverse driving modalities. To the best of our knowledge, LUNA is the first end-to-end 3D animatable model that supports implicit 2D driving.

Peng Li Rawal Khirodkar Yuan Dong Chen Cao Wenhan Luo +4
0 Citations
#3 2606.31128v1 Jun 30, 2026

UniSAE: Unified Speech Attribute Editing on Speaker, Emotion and Low-Level Content via Discrete Phonetic Posteriorgram Modelling

Speech editing aims to modify specific portions of an utterance while preserving the remaining speech. Existing approaches primarily focus on word-level content modification and typically treat content, speaker, and emotion editing as separate tasks, limiting both editing granularity and flexibility. We propose UniSAE, a unified speech attribute editing framework which supports composable speaker, emotion and content editing from sub-phoneme to word level within a single architecture. UniSAE introduces a Discrete Phonetic PosteriorGram (DPPG) representation that factorizes speech content into discrete tokens encoding phoneme identity, pronunciation variants, and duration, enabling direct phoneme- and sub-phoneme-level editing. For higher-level modifications, an autoregressive content transformer predicts edited DPPG sequences for word-level content editing. The edited sequences are rendered into speech by a diffusion-based acoustic decoder, conditioned on disentangled speaker and emotion representations. Experimental results demonstrate that the proposed unified framework supports precise speaker and emotion control, content editing at multiple granularities, and joint modification of all three attributes within a single framework.

Wei Xue Yi-Ting Guo Chuanbo Zhu Wuyou Zhou Rongxiu Zhong +2
0 Citations