Yuwei Ning
Publications
RealWeather: Realistic and Scene-Faithful Weather Translation with Driving World Models
Realistic weather translation is valuable for developing and evaluating autonomous driving systems, yet collecting paired videos of the same scenes under different weather conditions at scale is impractical. Existing methods therefore rely on synthetic data, 3D weather editing, or geometry-conditioned generation, often compromising weather realism or scene fidelity. We propose RealWeather, a driving world model for both realistic and scene-faithful weather translation. Our key idea is to learn authentic weather dynamics directly from real-world videos. Specifically, RealWeather employs Progressive Realism Bootstrapping, an iterative data-refinement strategy. Assisted by an auxiliary Pseudo-Clear Generation pipeline, training initially starts with pseudo-style conditioning videos. As training proceeds, these inputs are progressively replaced with increasingly realistic videos generated by the model itself. This strategy bridges the pseudo-to-real domain gap, allowing the model to adapt seamlessly to real-world input distributions and naturally support bidirectional clear adverse translation. Furthermore, to strictly enforce structural integrity and suppress hallucinations, we introduce Scene-Fidelity RL Optimization, a reward-driven policy optimization strategy that explicitly penalizes alterations to safety-critical driving elements. Extensive experiments demonstrate that RealWeather significantly outperforms existing methods in visual realism and structural preservation, while enabling robust long-tail weather scenario generation and strong zero-shot out-of-distribution generalization. Our video demos can be found at https://hust-umi.github.io/RealWeather/.
RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos
Long-tail hazardous scenarios are essential for safety-oriented autonomous driving, yet they are difficult to collect at scale. Editable 3D Gaussian Splatting (3DGS) simulation offers a scalable alternative through real-scene reconstruction and controllable editing. However, edited 3DGS-rendered videos often exhibit a significant Sim-to-Real gap, manifested as rendering artifacts, degraded foreground assets, illumination mismatch, and temporal flickering. Addressing these coupled defects requires jointly restoring local appearance, harmonizing edited content, and maintaining temporal consistency, whereas existing methods typically address only a subset of these requirements. To fill this gap, we propose RealityBridge, a video restoration and harmonization framework that converts edited 3DGS renderings into realistic driving footage while preserving simulator-defined structure, edits, and dynamics. RealityBridge conditions a video foundation model on complementary modality signals, with a lightweight GateNet adaptively controlling their injection across backbone blocks. We further develop a task-oriented curation pipeline to construct training data, and design a four-stage supervised training strategy followed by reward-guided post-training. Extensive experiments demonstrate that RealityBridge outperforms existing methods in restoration and harmonization while preserving strong temporal consistency.