Yao Zhu
Publications
Beyond Scaling: Assessing Strategic Reasoning and Rapid Decision-Making Capability of LLMs in Zero-sum Environments
Large Language Models (LLMs) have achieved strong performance on static reasoning benchmarks, yet their effectiveness as interactive agents operating in adversarial, time-sensitive environments remains poorly understood. Existing evaluations largely treat reasoning as a single-shot capability, overlooking the challenges of opponent-aware decision-making, temporal constraints, and execution under pressure. This paper introduces Strategic Tactical Agent Reasoning (STAR) Benchmark, a multi-agent evaluation framework that assesses LLMs through 1v1 zero-sum competitive interactions, framing reasoning as an iterative, adaptive decision-making process. STAR supports both turn-based and real-time settings, enabling controlled analysis of long-horizon strategic planning and fast-paced tactical execution within a unified environment. Built on a modular architecture with a standardized API and fully implemented execution engine, STAR facilitates reproducible evaluation and flexible task customization. To move beyond binary win-loss outcomes, we introduce a Strategic Evaluation Suite that assesses not only competitive success but also the quality of strategic behavior, such as execution efficiency and outcome stability. Extensive pairwise evaluations reveal a pronounced strategy-execution gap: while reasoning-intensive models dominate turn-based settings, their inference latency often leads to inferior performance in real-time scenarios, where faster instruction-tuned models prevail. These results show that strategic intelligence in interactive environments depends not only on reasoning depth, but also on the ability to translate plans into timely actions, positioning STAR as a principled benchmark for studying this trade-off in competitive, dynamic settings.
Pruning as a Cooperative Game: Surrogate-Assisted Layer Contribution Estimation for Large Language Models
While large language models (LLMs) demonstrate impressive performance across various tasks, their deployment in real-world scenarios is still constrained by high computational demands. Layer-wise pruning, a commonly employed strategy to mitigate inference costs, can partially address this challenge. However, existing approaches generally depend on static heuristic rules and fail to account for the interdependencies among layers, thereby limiting the effectiveness of the pruning process. To this end, this paper proposes a game-theoretic framework that formulates layer pruning as a cooperative game in which each layer acts as a player and model performance serves as the utility. As computing exact Shapley values is computationally infeasible for large language models (LLMs), we propose using a lightweight surrogate network to estimate layer-wise marginal contributions. This network can predict LLM performance for arbitrary layer combinations at a low computational cost. Additionally, we employ stratified Monte Carlo mask sampling to further reduce the cost of Sharpley value estimation. This approach captures inter-layer dependencies and dynamically identifies critical layers for pruning. Extensive experiments demonstrate the consistent superiority of our method in terms of perplexity and zero-shot accuracy, achieving more efficient and effective layer-wise pruning for large language models.
Resource-Efficient Reinforcement for Reasoning Large Language Models via Dynamic One-Shot Policy Refinement
Large language models (LLMs) have exhibited remarkable performance on complex reasoning tasks, with reinforcement learning under verifiable rewards (RLVR) emerging as a principled framework for aligning model behavior with reasoning chains. Despite its promise, RLVR remains prohibitively resource-intensive, requiring extensive reward signals and incurring substantial rollout costs during training. In this work, we revisit the fundamental question of data and compute efficiency in RLVR. We first establish a theoretical lower bound on the sample complexity required to unlock reasoning capabilities, and empirically validate that strong performance can be achieved with a surprisingly small number of training instances. To tackle the computational burden, we propose Dynamic One-Shot Policy Refinement (DoPR), an uncertainty-aware RL strategy that dynamically selects a single informative training sample per batch for policy updates, guided by reward volatility and exploration-driven acquisition. DoPR reduces rollout overhead by nearly an order of magnitude while preserving competitive reasoning accuracy, offering a scalable and resource-efficient solution for LLM post-training. This approach offers a practical path toward more efficient and accessible RL-based training for reasoning-intensive LLM applications.