Quanyu Long
Publications
When Continual Learning Moves to Memory: A Study of Experience Reuse in LLM Agents
Memory-augmented LLM agents offer an appealing shortcut to continual learning: rather than updating model parameters, they accumulate experience in external memory, seemingly sidestepping the stability-plasticity dilemma of parametric learning. We show that this challenge does not disappear but resurfaces at the memory level. Under a limited context window, old and new experiences compete during retrieval, relocating the continual-learning bottleneck from parameter updates to memory access. To study this phenomenon, we introduce a (k,v) framework that disentangles two fundamental design axes of external memory: how experience is represented and how it is organized for retrieval. Across sequential-task experiments in ALFWorld and BabyAI, we find that abstract procedural memories transfer more reliably than detailed trajectories, while negative transfer disproportionately harms the hard cases. Moreover, finer-grained memory organization is not universally beneficial: designs that yield strong forward transfer can simultaneously induce severe forgetting. Together, these results reveal that external memory does not resolve the continual-learning problem; it reshapes it into a problem of memory representation and retrieval design.
Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond
As AI systems move from generating text to accomplishing goals through sustained interaction, the ability to model environment dynamics becomes a central bottleneck. Agents that manipulate objects, navigate software, coordinate with others, or design experiments require predictive environment models, yet the term world model carries different meanings across research communities. We introduce a "levels x laws" taxonomy organized along two axes. The first defines three capability levels: L1 Predictor, which learns one-step local transition operators; L2 Simulator, which composes them into multi-step, action-conditioned rollouts that respect domain laws; and L3 Evolver, which autonomously revises its own model when predictions fail against new evidence. The second identifies four governing-law regimes: physical, digital, social, and scientific. These regimes determine what constraints a world model must satisfy and where it is most likely to fail. Using this framework, we synthesize over 400 works and summarize more than 100 representative systems spanning model-based reinforcement learning, video generation, web and GUI agents, multi-agent social simulation, and AI-driven scientific discovery. We analyze methods, failure modes, and evaluation practices across level-regime pairs, propose decision-centric evaluation principles and a minimal reproducible evaluation package, and outline architectural guidance, open problems, and governance challenges. The resulting roadmap connects previously isolated communities and charts a path from passive next-step prediction toward world models that can simulate, and ultimately reshape, the environments in which agents operate.
Learning Query-Aware Budget-Tier Routing for Runtime Agent Memory
Memory is increasingly central to Large Language Model (LLM) agents operating beyond a single context window, yet most existing systems rely on offline, query-agnostic memory construction that can be inefficient and may discard query-critical information. Although runtime memory utilization is a natural alternative, prior work often incurs substantial overhead and offers limited explicit control over the performance-cost trade-off. In this work, we present \textbf{BudgetMem}, a runtime agent memory framework for explicit, query-aware performance-cost control. BudgetMem structures memory processing as a set of memory modules, each offered in three budget tiers (i.e., \textsc{Low}/\textsc{Mid}/\textsc{High}). A lightweight router performs budget-tier routing across modules to balance task performance and memory construction cost, which is implemented as a compact neural policy trained with reinforcement learning. Using BudgetMem as a unified testbed, we study three complementary strategies for realizing budget tiers: implementation (method complexity), reasoning (inference behavior), and capacity (module model size). Across LoCoMo, LongMemEval, and HotpotQA, BudgetMem surpasses strong baselines when performance is prioritized (i.e., high-budget setting), and delivers better accuracy-cost frontiers under tighter budgets. Moreover, our analysis disentangles the strengths and weaknesses of different tiering strategies, clarifying when each axis delivers the most favorable trade-offs under varying budget regimes.
Self-Verification Dilemma: Experience-Driven Suppression of Overused Checking in LLM Reasoning
Large Reasoning Models (LRMs) achieve strong performance by generating long reasoning traces with reflection. Through a large-scale empirical analysis, we find that a substantial fraction of reflective steps consist of self-verification (recheck) that repeatedly confirm intermediate results. These rechecks occur frequently across models and benchmarks, yet the vast majority are confirmatory rather than corrective, rarely identifying errors and altering reasoning outcomes. This reveals a mismatch between how often self-verification is activated and how often it is actually useful. Motivated by this, we propose a novel, experience-driven test-time framework that reduces the overused verification. Our method detects the activation of recheck behavior, consults an offline experience pool of past verification outcomes, and estimates whether a recheck is likely unnecessary via efficient retrieval. When historical experience suggests unnecessary, a suppression signal redirects the model to proceed. Across multiple model and benchmarks, our approach reduces token usage up to 20.3% while maintaining the accuracy, and in some datasets even yields accuracy improvements.
MemSkill: Learning and Evolving Memory Skills for Self-Evolving Agents
Most Large Language Model (LLM) agent memory systems rely on a small set of static, hand-designed operations for extracting memory. These fixed procedures hard-code human priors about what to store and how to revise memory, making them rigid under diverse interaction patterns and inefficient on long histories. To this end, we present \textbf{MemSkill}, which reframes these operations as learnable and evolvable memory skills, structured and reusable routines for extracting, consolidating, and pruning information from interaction traces. Inspired by the design philosophy of agent skills, MemSkill employs a \emph{controller} that learns to select a small set of relevant skills, paired with an LLM-based \emph{executor} that produces skill-guided memories. Beyond learning skill selection, MemSkill introduces a \emph{designer} that periodically reviews hard cases where selected skills yield incorrect or incomplete memories, and evolves the skill set by proposing refinements and new skills. Together, MemSkill forms a closed-loop procedure that improves both the skill-selection policy and the skill set itself. Experiments on LoCoMo, LongMemEval, HotpotQA, and ALFWorld demonstrate that MemSkill improves task performance over strong baselines and generalizes well across settings. Further analyses shed light on how skills evolve, offering insights toward more adaptive, self-evolving memory management for LLM agents.
Programming over Thinking: Efficient and Robust Multi-Constraint Planning
Multi-constraint planning involves identifying, evaluating, and refining candidate plans while satisfying multiple, potentially conflicting constraints. Existing large language model (LLM) approaches face fundamental limitations in this domain. Pure reasoning paradigms, which rely on long natural language chains, are prone to inconsistency, error accumulation, and prohibitive cost as constraints compound. Conversely, LLMs combined with coding- or solver-based strategies lack flexibility: they often generate problem-specific code from scratch or depend on fixed solvers, failing to capture generalizable logic across diverse problems. To address these challenges, we introduce the Scalable COde Planning Engine (SCOPE), a framework that disentangles query-specific reasoning from generic code execution. By separating reasoning from execution, SCOPE produces solver functions that are consistent, deterministic, and reusable across queries while requiring only minimal changes to input parameters. SCOPE achieves state-of-the-art performance while lowering cost and latency. For example, with GPT-4o, it reaches 93.1% success on TravelPlanner, a 61.6% gain over the best baseline (CoT) while cutting inference cost by 1.4x and time by ~4.67x. Code is available at https://github.com/DerrickGXD/SCOPE.