S

Shengzhong Liu

Total Citations
54
h-index
5
Papers
2

Publications

#1 2607.17842v1 Jul 20, 2026

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling

Recent breakthroughs in 3D Gaussian Splatting (3DGS) have advanced neural rendering with high fidelity and speed. However, its performance degrades significantly in large-scale scenes due to the computational burden of tile-based rasterization. Existing optimization efforts either require costly scene re-training or focus on narrow aspects of the pipeline, overlooking critical inefficiencies in real-world deployments. Through a comprehensive analysis, we identify three primary sources of redundancy and low GPU utilization: redundant inter-frame pre-processing, viewpoint-based occlusion redundancy, and severe tile-level load imbalance. To address these issues, we propose CaT-GS, a novel and efficient 3DGS rendering pipeline. CaT-GS introduces a speculative multi-frame preprocessing method to eliminate redundant computations across consecutive frames, and an inter-frame caching mechanism to eliminate viewpoint redundant rendering stages. Furthermore, it refactors rasterization tasks with a dedicated kernel to mitigate tile load imbalance, significantly boosting GPU utilization. Extensive experiments demonstrate that CaT-GS achieves a speedup of up to 10 times over the original 3DGS and up to 70% over previous state-of-the-art methods, establishing a new benchmark for high-fidelity, real-time rendering of large-scale scenes.

Shengzhong Liu Tingjia Zhang Bo Chen Fan Wu Guihai Chen
0 Citations
#2 2605.26546v1 May 26, 2026

MobileExplorer: Accelerating On-Device Inference for Mobile GUI Agents via Online Exploration

Mobile graphical user interface (GUI) agents enable AI models to autonomously operate smartphones on behalf of users. However, most existing systems focus primarily on optimizing task accuracy and rely on cloud-hosted models for inference, which introduces privacy concerns and network-dependent latency. As a result, fully on-device deployment of mobile GUI agents remains underexplored. We propose MobileExplorer, a new framework that accelerates on-device inference for vision-based mobile GUI agents via online exploration. The key idea is to exploit the long per-step reasoning time of vision-language models (VLMs) by performing lightweight, parallel exploration of UI elements. During model inference, the agent proactively probes semantically relevant UI elements and records these exploration traces as structured memory. To ensure reliable execution in live mobile environments, we design a two-level rollback mechanism that robustly restores the initial UI state when a fast but naive backtracking strategy fails. The collected exploration traces are then summarized into concise contextual hints and injected into the prompt to enhance the subsequent reasoning step. We evaluate MobileExplorer on multiple off-the-shelf devices using the AndroidWorld benchmark, as well as newly designed, more complex tasks and dynamic on-device environments. MobileExplorer reduces the average number of reasoning steps and end-to-end latency by 23\%, while maintaining or improving task success rates by up to 5\%. A video demonstration of MobileExplorer performance in the real world is available at https://youtu.be/thK7MJmdlvM .

Xiaomin Ouyang Runxi Huang Liyun Zhang Shengzhong Liu
0 Citations