D

Dayiheng Liu

Famous Author
Total Citations
24,474
h-index
27
Papers
10

Publications

#1 2607.27379v1 Jul 29, 2026

HSS-Synth: Humanities and Social Sciences Data Synthesis for LLMs

High-quality, diverse data are vital for large language models (LLMs) but remain scarce and costly. Data synthesis is a viable alternative and succeeds on closed tasks, yet the humanities and social sciences (HSS) are overlooked, and their open-ended nature makes synthesis challenging. Moving beyond prior capability-centric, fragmented attempts, we adopt a subject-centric paradigm, define the first HSS domain system covering 14 mainstream fields, and introduce HSS-Synth, the first data synthesis pipeline for HSS. HSS-Synth comprises: (1) constructing seed documents from web corpora via multi-step filtering and text refinement evaluated by a judge; (2) specifying "requirements + persona" to backtranslate seed documents into diverse yet faithful instructions with a strict Q&A alignment check; and (3) breaking LLM response limits via teacher-forced Answering that feeds seed documents during response generation to anchor semantics, reduce hallucinations, and preserve tone and integrity. HSS-Synth yields 237k high-quality, diverse instruction-tuning samples that outperform 14 leading baselines on 16 benchmarks. The fine-tuned Qwen3-8B-Base sets a new SOTA and approaches the official Qwen3-8B, improving both human preference and knowledge capabilities without performance seesaws. Extensive experiments demonstrate HSS-Synth's robustness and transferability. Our code is publicly available at https://github.com/pengr/HSS-Synth.

Junyang Lin Yihong Zhuang Haokai Xu Kexin Yang Junbo Zhao +7
0 Citations
#2 2607.27366v1 Jul 29, 2026

BridgeAlign: Bridging Preference Alignment for Humanities and Social Sciences

While data synthesis for large language models (LLMs) is prevalent, it primarily targets domains with verifiable answers, overlooking open-ended humanities and social sciences (HSS), where nuanced quality judgments matter more than objective correctness. This makes preference alignment a natural paradigm for broad HSS tasks. Yet existing methods are either costly or not tailored to broad HSS disciplines. We thus propose BridgeAlign, among the first preference-alignment pipelines for broad HSS disciplines, with three phases: i) Seed Curation: curating HSS seed documents from web corpora via heuristic/LLM-based filtering and text refinement; ii) Preference Data Synthesis: generating preference triplets via persona-based instruction inversion with Q&A consistency checks; iii) Preference Optimization: moving beyond naive human-vs-model heuristics by first grounding preferences in HSS quality rubric, then generating transitional responses via controlled quality degradation to form near-boundary preference pairs for finer-grained quality discrimination. Aligning over 210k synthetic preference samples, BridgeAlign enables Qwen3-8B to achieve the best average across 17 benchmarks against 11 strong baselines; importantly, leading on both human-preference and knowledge-based capabilities at once, with no trade-off between them, as supported by extensive experiments and contextualized by existing theories.

Junyang Lin Yihong Zhuang Haokai Xu Kexin Yang Hao Chen +9
0 Citations
#3 2605.30280v1 May 28, 2026

Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodiments

Embodied intelligence is often studied through specialized models for individual tasks such as manipulation or navigation, resulting in fragmented capabilities and limited generalization across tasks, environments, and robot embodiments. In this work, we study whether heterogeneous embodied decision-making problems can be unified within a single vision-language-action model. We present Qwen-VLA, a unified embodied foundation model that extends Qwen's vision-language modeling stack from perception, understanding, and reasoning to continuous action and trajectory generation through a DiT-based action decoder. Qwen-VLA is trained with a large-scale joint pretraining recipe over diverse data sources, including robotics manipulation trajectories, human egocentric demonstrations, synthetic simulation data, vision-and-language navigation data, trajectory-centric supervision, and auxiliary vision-language data. To support multiple robot platforms, we introduce embodiment-aware prompt conditioning, where robot-specific textual descriptions specify the current embodiment and control convention. We further cast manipulation, navigation, and trajectory prediction into a unified action-and-trajectory prediction framework, enabling transferable visual grounding, spatial reasoning, and continuous action generation across robot morphologies, task families, and environments. Experiments on manipulation, navigation, and trajectory-centric benchmarks show consistent multi-task performance and out-of-distribution generalization under variations in scene layout, background, lighting, object configuration, and robot embodiment. Qwen-VLA-Instruct achieves 97.9% on LIBERO, 73.7% on Simpler-WidowX, 86.1%/87.2% on RoboTwin-Easy/Hard, 69.0% OSR on R2R, 59.6% SR on RxR, 76.9% average OOD success in real-world ALOHA experiments, and 26.6% zero-shot success on DOMINO dynamic manipulation.

Ziyun Zhang Zixing Lei Jian Guan Tong Zhang Mingsheng Li +35
22 Citations
#4 2605.25624v1 May 25, 2026

CUA-Gym: Scaling Verifiable Training Environments and Tasks for Computer-Use Agents

Reinforcement learning with verifiable rewards (RLVR) has driven breakthroughs in domains such as math, tool-use, and software engineering, yet its extension to computer-use agents (CUAs) has been bottlenecked by the scarcity of scalable training data with deterministic rewards. Constructing such data for CUAs requires consistent task instruction, executable environment, and verifiable reward. However, hand-curated benchmarks achieve high reward fidelity but cover few applications and LLM-as-judge-based datasets scale broadly but lack reliable verification. We present CUA-Gym, a scalable pipeline that co-generates task instructions, environment states, and reward functions. Concretely, a Generator agent constructs the initial and golden environment states, and a separate Discriminator agent writes the reward function from the task specification. An orchestrator agent drives the two through iterative rounds upon execution. Generated tuples then pass a final filter combining LLM majority voting and agent rollouts, ensuring quality beyond the per-task adversarial loop. To address the scarcity of training environments, we further synthesize CUA-Gym-Hub, a broad suite of high-fidelity mock web applications grounded in real-world software-use distributions, expanding the scale of CUA RLVR data by magnitude. Using this pipeline, we construct CUA-Gym, a dataset of 32,112 verified RLVR training tuples grounded in 110 environments. Trained with GSPO on CUA-Gym, our CUA-Gym-A3B and CUA-Gym-A17B achieve 62.1% and 72.6% on OSWorld-Verified, outperforming prior open-source CUAs at comparable scales, with performance scaling smoothly in both data volume and environment diversity. The same checkpoints also improve on the held-out WebArena benchmark, indicating transfer beyond the training environments. We will open-source the full synthesis pipeline, dataset, CUA-Gym-Hub environments, and models.

Shuai Bai Shixuan Liu Junyang Lin Haoyi Hu Junlin Wang +9
9 Citations
#5 2605.14322v1 May 14, 2026

Are Agents Ready to Teach? A Multi-Stage Benchmark for Real-World Teaching Workflows

Language agents are increasingly deployed in complex professional workflows, with tutoring emerging as a particularly high-stakes capability that remains largely unmeasured in existing benchmarks. Effective tutor agents require more than producing correct answers or executing accurate tool calls: a robust tutor must diagnose learner state, adapt support over time, make pedagogically justified decisions grounded in educational evidence, and execute interventions within realistic learning-management systems. We introduce EduAgentBench, a source-grounded benchmark for holistically evaluating tutor agents across the full scope of teaching work. It contains 150 quality-controlled tasks across three capability surfaces: professional pedagogical judgment, situated multi-turn tutoring, and Canvas-style teaching workflow completion. Tasks are constructed through a pedagogical-insight-driven pipeline and evaluated with complementary verification signals and human review. Across a comprehensive evaluation of frontier models, our findings reveal that current models are generally capable of bounded pedagogical judgment, but still fall short of professional teaching standards in situated tutoring and autonomous teaching-workflow execution. To our knowledge, EduAgentBench is the first theory-grounded and realistic benchmark for evaluating the holistic teaching capability of tutor agents, providing a measurement foundation for developing future tutor agents that can support realistic teaching work.

Ziyun Zhang Xiaodong Deng Rui Sheng Zixin Chen Pengwei Liu +4
0 Citations
#6 2604.25419v1 Apr 28, 2026

JURY-RL: Votes Propose, Proofs Dispose for Label-Free RLVR

Reinforcement learning with verifiable rewards (RLVR) enhances the reasoning of large language models (LLMs), but standard RLVR often depends on human-annotated answers or carefully curated reward specifications. In machine-checkable domains, label-free alternatives such as majority voting or LLM-as-a-judge remove annotation cost but can introduce false positives that destabilize training. We introduce JURY-RL, a label-free RLVR framework that decouples answer proposal from reward disposal: votes from model rollouts propose a candidate answer, and a formal verifier determines whether that candidate can receive positive reward. Concretely, only rollouts matching the plurality-voted answer are rewarded when that answer is successfully verified in Lean. When verification is inconclusive, we invoke ResZero (Residual-Zero), a fallback reward that discards the unverified plurality proposal and redistributes a zero-mean, variance-preserving signal over the residual answers. This design maintains a stable optimization gradient without reinforcing unverifiable consensus. Across three backbone models trained on mathematical data, JURY-RL consistently outperforms other label-free baselines on mathematical reasoning benchmarks and transfers competitively to code generation and general benchmarks. It attains pass@1 performance comparable to supervised ground-truth training, with superior generalization demonstrated by higher pass@k and response diversity.

Jing Wu Xinggao Liu Xinjie Chen Biao Fu Guoxin Chen +2
0 Citations
#7 2602.02361v1 Feb 02, 2026

SWE-Universe: Scale Real-World Verifiable Environments to Millions

We propose SWE-Universe, a scalable and efficient framework for automatically constructing real-world software engineering (SWE) verifiable environments from GitHub pull requests (PRs). To overcome the prevalent challenges of automatic building, such as low production yield, weak verifiers, and prohibitive cost, our framework utilizes a building agent powered by an efficient custom-trained model. This agent employs iterative self-verification and in-loop hacking detection to ensure the reliable generation of high-fidelity, verifiable tasks. Using this method, we scale the number of real-world multilingual SWE environments to a million scale (807,693). We demonstrate the profound value of our environments through large-scale agentic mid-training and reinforcement learning. Finally, we applied this technique to Qwen3-Max-Thinking and achieved a score of 75.3% on SWE-Bench Verified. Our work provides both a critical resource and a robust methodology to advance the next generation of coding agents.

Zeyu Cui Jingren Zhou Binyuan Hui Jiaxin Yang Mouxiang Chen +13
8 Citations
#8 2601.16669v2 Jan 23, 2026

PLawBench: A Rubric-Based Benchmark for Evaluating LLMs in Real-World Legal Practice

As large language models (LLMs) are increasingly applied to legal domain-specific tasks, evaluating their ability to perform legal work in real-world settings has become essential. However, existing legal benchmarks rely on simplified and highly standardized tasks, failing to capture the ambiguity, complexity, and reasoning demands of real legal practice. Moreover, prior evaluations often adopt coarse, single-dimensional metrics and do not explicitly assess fine-grained legal reasoning. To address these limitations, we introduce PLawBench, a Practical Law Benchmark designed to evaluate LLMs in realistic legal practice scenarios. Grounded in real-world legal workflows, PLawBench models the core processes of legal practitioners through three task categories: public legal consultation, practical case analysis, and legal document generation. These tasks assess a model's ability to identify legal issues and key facts, perform structured legal reasoning, and generate legally coherent documents. PLawBench comprises 850 questions across 13 practical legal scenarios, with each question accompanied by expert-designed evaluation rubrics, resulting in approximately 12,500 rubric items for fine-grained assessment. Using an LLM-based evaluator aligned with human expert judgments, we evaluate 10 state-of-the-art LLMs. Experimental results show that none achieves strong performance on PLawBench, revealing substantial limitations in the fine-grained legal reasoning capabilities of current LLMs and highlighting important directions for future evaluation and development of legal LLMs. Data is available at: https://github.com/skylenage/PLawbench.

Bowen Yu Tianyi Tang Wei Wang Bing Zhao Junyang Lin +25
9 Citations
#9 2601.03595v1 Jan 07, 2026

Controllable LLM Reasoning via Sparse Autoencoder-Based Steering

Large Reasoning Models (LRMs) exhibit human-like cognitive reasoning strategies (e.g. backtracking, cross-verification) during reasoning process, which improves their performance on complex tasks. Currently, reasoning strategies are autonomously selected by LRMs themselves. However, such autonomous selection often produces inefficient or even erroneous reasoning paths. To make reasoning more reliable and flexible, it is important to develop methods for controlling reasoning strategies. Existing methods struggle to control fine-grained reasoning strategies due to conceptual entanglement in LRMs' hidden states. To address this, we leverage Sparse Autoencoders (SAEs) to decompose strategy-entangled hidden states into a disentangled feature space. To identify the few strategy-specific features from the vast pool of SAE features, we propose SAE-Steering, an efficient two-stage feature identification pipeline. SAE-Steering first recalls features that amplify the logits of strategy-specific keywords, filtering out over 99\% of features, and then ranks the remaining features by their control effectiveness. Using the identified strategy-specific features as control vectors, SAE-Steering outperforms existing methods by over 15\% in control effectiveness. Furthermore, controlling reasoning strategies can redirect LRMs from erroneous paths to correct ones, achieving a 7\% absolute accuracy improvement.

Yi Fang Wenjie Wang Mingfeng Xue Boyi Deng Fuli Feng +2
11 Citations
#10 2505.09388 May 14, 2025

Qwen3 Technical Report

In this work, we present Qwen3, the latest version of the Qwen model family. Qwen3 comprises a series of large language models (LLMs) designed to advance performance, efficiency, and multilingual capabilities. The Qwen3 series includes models of both dense and Mixture-of-Expert (MoE) architectures, with parameter scales ranging from 0.6 to 235 billion. A key innovation in Qwen3 is the integration of thinking mode (for complex, multi-step reasoning) and non-thinking mode (for rapid, context-driven responses) into a unified framework. This eliminates the need to switch between different models--such as chat-optimized models (e.g., GPT-4o) and dedicated reasoning models (e.g., QwQ-32B)--and enables dynamic mode switching based on user queries or chat templates. Meanwhile, Qwen3 introduces a thinking budget mechanism, allowing users to allocate computational resources adaptively during inference, thereby balancing latency and performance based on task complexity. Moreover, by leveraging the knowledge from the flagship models, we significantly reduce the computational resources required to build smaller-scale models, while ensuring their highly competitive performance. Empirical evaluations demonstrate that Qwen3 achieves state-of-the-art results across diverse benchmarks, including tasks in code generation, mathematical reasoning, agent tasks, etc., competitive against larger MoE models and proprietary models. Compared to its predecessor Qwen2.5, Qwen3 expands multilingual support from 29 to 119 languages and dialects, enhancing global accessibility through improved cross-lingual understanding and generation capabilities. To facilitate reproducibility and community-driven research and development, all Qwen3 models are publicly accessible under Apache 2.0.

Ziyun Zhang Zeyu Cui K. Dang Yang Fan Fei Huang +54
7063 Citations