D

Dawei Liu

Total Citations
43
h-index
2
Papers
3

Publications

#1 2608.07409v1 Aug 07, 2026

UniJEPA: A Unified Joint-Embedding Predictive Architecture for Task-Agnostic Visual World Modeling

Joint-Embedding Predictive Architectures (JEPAs) have emerged as a principled framework for self-supervised learning of world models in compact latent spaces, yet existing methods are fragmented: some predict masked parts of a single image in latent space (I-JEPA), others learn to predict global photometric transformations (Image World Models), while video-scale JEPAs predict future temporal states and are post-trained for action-conditioned planning (V-JEPA~2, DINO-World, DINO-WM). These objectives are treated as distinct recipes with separate encoders, predictors, and anti-collapse regularizers, hindering a single model from unifying image-level and video-level world modeling. We present UniJEPA, a unified JEPA that jointly learns photometric prediction (image-level transformations) and temporal prediction (video-level next-state dynamics) in one shared latent space. A single end-to-end objective, composed of a next-embedding prediction loss and a Gaussian regularizer, yields a provably anti-collapse encoder-predictor pair trainable from raw pixels without EMA, stop-gradient, or pre-trained encoders. We show that the same latent space supports controllable abstraction: photometric prediction learns invariant structure while temporal prediction learns equivariant dynamics. After action-conditioned post-training on offline trajectories, UniJEPA enables zero-shot planning by treating goal features as prediction targets. On image, video, and control benchmarks, UniJEPA matches or surpasses task-specific JEPAs while requiring a single loss hyperparameter, and plans up to tens of times faster than generative world models at comparable accuracy.

Haoran Xu Dawei Liu Andriana Lanji Jin Li Mei Chen +1
0 Citations
#2 2607.01709v1 Jul 02, 2026

COMFYCLAW: Self-Evolving Skill Harnesses for Image Generation Workflows

Agents are increasingly used to construct workflows and assist humans in completing recurring tasks more efficiently. As these workflows become repeated and domain-specific, agent memory and reusable skills become increasingly important: agents should be able to recall workflow patterns, execution constraints, and user preferences from previous runs. We study this problem in workflow-based image generation and introduce COMFYCLAW, an agentic skill evolution harness for controlling ComfyUI workflows. COMFYCLAW formulates workflow construction as typed graph editing, exposes tools organized by construction stage, automatically reverts invalid edits, and uses a region-level vision-language model (VLM) verifier to translate visual failures into actionable repair suggestions. The framework further evolves a progressively disclosed skill library, where trajectories, execution errors, and verifier feedback from previous runs are distilled into reusable Agent Skills. Across four benchmark splits, three agent models, and two image backbones, COMFYCLAW achieves the best average image-generation evaluation score across all six agent configurations, outperforming a verifier-only baseline without skill evolution. Human annotations further show that annotators prefer COMFYCLAW over variants without skill evolution. Our results suggest that skill evolution is an effective mechanism for improving agent reliability and performance in recurring visual workflow construction.

Xiao-Ming Wu Jingjing Xie Zongxia Li Xiyang Wu Lichao Sun +4
1 Citations
#3 2604.05333v1 Apr 07, 2026

Graph of Skills: Dependency-Aware Structural Retrieval for Massive Agent Skills

Skill usage has become a core component of modern agent systems and can substantially improve agents' ability to complete complex tasks. In real-world settings, where agents must monitor and interact with numerous personal applications, web browsers, and other environment interfaces, skill libraries can scale to thousands of reusable skills. Scaling to larger skill sets introduces two key challenges. First, loading the full skill set saturates the context window, driving up token costs, hallucination, and latency. In this paper, we present Graph of Skills (GoS), an inference-time structural retrieval layer for large skill libraries. GoS constructs an executable skill graph offline from skill packages, then at inference time retrieves a bounded, dependency-aware skill bundle through hybrid semantic-lexical seeding, reverse-weighted Personalized PageRank, and context-budgeted hydration. On SkillsBench and ALFWorld, GoS improves average reward by 43.6% over the vanilla full skill-loading baseline while reducing input tokens by 37.8%, and generalizes across three model families: Claude Sonnet, GPT-5.2 Codex, and MiniMax. Additional ablation studies across skill libraries ranging from 200 to 2,000 skills further demonstrate that GoS consistently outperforms both vanilla skills loading and simple vector retrieval in balancing reward, token efficiency, and runtime.

Zongxia Li Hongyang Du Xiyang Wu Shihang Gui Yongbei Kuang +2
33 Citations