H

Hongze Mi

Total Citations
10
h-index
1
Papers
2

Publications

#1 2602.08335v1 Feb 09, 2026

Who Deserves the Reward? SHARP: Shapley Credit-based Optimization for Multi-Agent System

Integrating Large Language Models (LLMs) with external tools via multi-agent systems offers a promising new paradigm for decomposing and solving complex problems. However, training these systems remains notoriously difficult due to the credit assignment challenge, as it is often unclear which specific functional agent is responsible for the success or failure of decision trajectories. Existing methods typically rely on sparse or globally broadcast rewards, failing to capture individual contributions and leading to inefficient reinforcement learning. To address these limitations, we introduce the Shapley-based Hierarchical Attribution for Reinforcement Policy (SHARP), a novel framework for optimizing multi-agent reinforcement learning via precise credit attribution. SHARP effectively stabilizes training by normalizing agent-specific advantages across trajectory groups, primarily through a decomposed reward mechanism comprising a global broadcast-accuracy reward, a Shapley-based marginal-credit reward for each agent, and a tool-process reward to improve execution efficiency. Extensive experiments across various real-world benchmarks demonstrate that SHARP significantly outperforms recent state-of-the-art baselines, achieving average match improvements of 23.66% and 14.05% over single-agent and multi-agent approaches, respectively.

Wenjie Lu Naiqiang Tan Hongze Mi Yanming Li Xuelin Zhang +9
1 Citations
#2 2601.22528v1 Jan 30, 2026

Darwinian Memory: A Training-Free Self-Regulating Memory System for GUI Agent Evolution

Multimodal Large Language Model (MLLM) agents facilitate Graphical User Interface (GUI) automation but struggle with long-horizon, cross-application tasks due to limited context windows. While memory systems provide a viable solution, existing paradigms struggle to adapt to dynamic GUI environments, suffering from a granularity mismatch between high-level intent and low-level execution, and context pollution where the static accumulation of outdated experiences drives agents into hallucination. To address these bottlenecks, we propose the Darwinian Memory System (DMS), a self-evolving architecture that constructs memory as a dynamic ecosystem governed by the law of survival of the fittest. DMS decomposes complex trajectories into independent, reusable units for compositional flexibility, and implements Utility-driven Natural Selection to track survival value, actively pruning suboptimal paths and inhibiting high-risk plans. This evolutionary pressure compels the agent to derive superior strategies. Extensive experiments on real-world multi-app benchmarks validate that DMS boosts general-purpose MLLMs without training costs or architectural overhead, achieving average gains of 18.0% in success rate and 33.9% in execution stability, while reducing task latency, establishing it as an effective self-evolving memory system for GUI tasks.

Wenjie Lu Hongze Mi Yanming Li Xuelin Zhang Haotian Luo +9
1 Citations