Wei Ye
Publications
EVE: Verifiable Self-Evolution of MLLMs via Executable Visual Transformations
Self-evolution of multimodal large language models (MLLMs) remains a critical challenge: pseudo-label-based methods suffer from progressive quality degradation as model predictions drift, while template-based methods are confined to a static set of transformations that cannot adapt in difficulty or diversity. We contend that robust, continuous self-improvement requires not only deterministic external feedback independent of the model's internal certainty, but also a mechanism to perpetually diversify the training distribution. To this end, we introduce EVE (Executable Visual transformation-based self-Evolution), a novel framework that entirely bypasses pseudo-labels by harnessing executable visual transformations continuously enriched in both variety and complexity. EVE adopts a Challenger-Solver dual-policy architecture. The Challenger maintains and progressively expands a queue of visual transformation code examples, from which it synthesizes novel Python scripts to perform dynamic visual transformations. Executing these scripts yields VQA problems with absolute, execution-verified ground-truth answers, eliminating any reliance on model-generated supervision. A multi-dimensional reward system integrating semantic diversity and dynamic difficulty calibration steers the Challenger to enrich its code example queue while posing progressively more challenging tasks, preventing mode collapse and fostering reciprocal co-evolution between the two policies. Extensive experiments demonstrate that EVE consistently surpasses existing self-evolution methods, establishing a robust and scalable paradigm for verifiable MLLM self-evolution. The code is available at https://github.com/0001Henry/EVE .
A Survey of Reinforcement Learning for Large Language Models under Data Scarcity: Challenges and Solutions
Reinforcement learning (RL) has emerged as a powerful post-training paradigm for enhancing the reasoning capabilities of large language models (LLMs). However, reinforcement learning for LLMs faces substantial data scarcity challenges, including the limited availability of high-quality external supervision and the constrained volume of model-generated experience. These limitations make data-efficient reinforcement learning a critical research direction. In this survey, we present the first systematic review of reinforcement learning for LLMs under data scarcity. We propose a bottom-up hierarchical framework built around three complementary perspectives: the data-centric perspective, the training-centric perspective, and the framework-centric perspective. We develop a taxonomy of existing methods, summarize representative approaches in each category, and analyze their strengths and limitations. Our taxonomy aims to provide a clear conceptual foundation for understanding the design space of data-efficient RL for LLMs and to guide researchers working in this emerging area. We hope this survey offers a comprehensive roadmap for future research and inspires new directions toward more efficient and scalable reinforcement learning post-training for LLMs.
Retrieval as Generation: A Unified Framework with Self-Triggered Information Planning
We revisit retrieval-augmented generation (RAG) by embedding retrieval control directly into generation. Instead of treating retrieval as an external intervention, we express retrieval decisions within token-level decoding, enabling end-to-end coordination without additional controllers or classifiers. Under the paradigm of Retrieval as Generation, we propose \textbf{GRIP} (\textbf{G}eneration-guided \textbf{R}etrieval with \textbf{I}nformation \textbf{P}lanning), a unified framework in which the model regulates retrieval behavior through control-token emission. Central to GRIP is \textit{Self-Triggered Information Planning}, which allows the model to decide when to retrieve, how to reformulate queries, and when to terminate, all within a single autoregressive trajectory. This design tightly couples retrieval and reasoning and supports dynamic multi-step inference with on-the-fly evidence integration. To supervise these behaviors, we construct a structured training set covering answerable, partially answerable, and multi-hop queries, each aligned with specific token patterns. Experiments on five QA benchmarks show that GRIP surpasses strong RAG baselines and is competitive with GPT-4o while using substantially fewer parameters.
Learning from Contrasts: Synthesizing Reasoning Paths from Diverse Search Trajectories
Monte Carlo Tree Search (MCTS) has been widely used for automated reasoning data exploration, but current supervision extraction methods remain inefficient. Standard approaches retain only the single highest-reward trajectory, discarding the comparative signals present in the many explored paths. Here we introduce \textbf{Contrastive Reasoning Path Synthesis (CRPS)}, a framework that transforms supervision extraction from a filtering process into a synthesis procedure. CRPS uses a structured reflective process to analyze the differences between high- and low-quality search trajectories, extracting explicit information about strategic pivots and local failure modes. These insights guide the synthesis of reasoning chains that incorporate success patterns while avoiding identified pitfalls. We show empirically that models fine-tuned on just 60K CRPS-synthesized examples match or exceed the performance of baselines trained on 590K examples derived from standard rejection sampling, a 20$\times$ reduction in dataset size. Furthermore, CRPS improves generalization on out-of-domain benchmarks, demonstrating that learning from the contrast between success and failure produces more transferable reasoning capabilities than learning from success alone.