M

Mingyi Shi

Total Citations
129
h-index
4
Papers
2

Publications

#1 2607.29180v1 Jul 31, 2026

MoRAE: Flow-Friendly Self-Supervised Latents for Text-to-Motion Generation

Text-to-motion generation must produce motions that are semantically correct, temporally coherent, and physically plausible. A natural approach is to first project motion data into a structured semantic space and then train a generative model within that space. Such a paradigm has been highly successful in image generation through Representation Autoencoders (RAEs), where a frozen self-supervised encoder provides semantic features for diffusion or flow models to learn from. However, direct transfer of such a paradigm to motion space using Motion-JEPA as the frozen encoder fails dramatically. We diagnose this failure geometrically and identify two motion-specific bottlenecks: (1) the JEPA feature space is spectrally ill-conditioned, making the Gaussian-to-data transport unstable; and (2) even with a well-conditioned spectrum, flow residuals tend to align with decoder-sensitive directions, where small latent errors are amplified into large motion artifacts after decoding. Based on these insights, we propose MoRAE. MoRAE addresses the two bottlenecks separately. A compact bottleneck distills the structured JEPA representation while removing weak and redundant directions, bringing the latent spectrum into a transport-stable regime. Motion-coupled training then aligns the retained latent geometry with the decoder, making characteristic flow errors less costly after decoding. With this flow-friendly latent, a standard non-autoregressive Flow-Matching DiT achieves state-of-the-art performance.

Mingyi Shi Yifei Zhu Yangyang Cai Miao Cheng Y. Kitamura +1
0 Citations
#2 2604.07823v1 Apr 09, 2026

LPM 1.0: Video-based Character Performance Model

Performance, the externalization of intent, emotion, and personality through visual, vocal, and temporal behavior, is what makes a character alive. Learning such performance from video is a promising alternative to traditional 3D pipelines. However, existing video models struggle to jointly achieve high expressiveness, real-time inference, and long-horizon identity stability, a tension we call the performance trilemma. Conversation is the most comprehensive performance scenario, as characters simultaneously speak, listen, react, and emote while maintaining identity over time. To address this, we present LPM 1.0 (Large Performance Model), focusing on single-person full-duplex audio-visual conversational performance. Concretely, we build a multimodal human-centric dataset through strict filtering, speaking-listening audio-video pairing, performance understanding, and identity-aware multi-reference extraction; train a 17B-parameter Diffusion Transformer (Base LPM) for highly controllable, identity-consistent performance through multimodal conditioning; and distill it into a causal streaming generator (Online LPM) for low-latency, infinite-length interaction. At inference, given a character image with identity-aware references, LPM 1.0 generates listening videos from user audio and speaking videos from synthesized audio, with text prompts for motion control, all at real-time speed with identity-stable, infinite-length generation. LPM 1.0 thus serves as a visual engine for conversational agents, live streaming characters, and game NPCs. To systematically evaluate this setting, we propose LPM-Bench, the first benchmark for interactive character performance. LPM 1.0 achieves state-of-the-art results across all evaluated dimensions while maintaining real-time inference.

Ailing Zeng Casper Yang Chauncey Ge Eddie Zhang Garvey Xu +20
5 Citations