R

Runxi Huang

Total Citations
4
h-index
1
Papers
2

Publications

#1 2605.26546v1 May 26, 2026

MobileExplorer: Accelerating On-Device Inference for Mobile GUI Agents via Online Exploration

Mobile graphical user interface (GUI) agents enable AI models to autonomously operate smartphones on behalf of users. However, most existing systems focus primarily on optimizing task accuracy and rely on cloud-hosted models for inference, which introduces privacy concerns and network-dependent latency. As a result, fully on-device deployment of mobile GUI agents remains underexplored. We propose MobileExplorer, a new framework that accelerates on-device inference for vision-based mobile GUI agents via online exploration. The key idea is to exploit the long per-step reasoning time of vision-language models (VLMs) by performing lightweight, parallel exploration of UI elements. During model inference, the agent proactively probes semantically relevant UI elements and records these exploration traces as structured memory. To ensure reliable execution in live mobile environments, we design a two-level rollback mechanism that robustly restores the initial UI state when a fast but naive backtracking strategy fails. The collected exploration traces are then summarized into concise contextual hints and injected into the prompt to enhance the subsequent reasoning step. We evaluate MobileExplorer on multiple off-the-shelf devices using the AndroidWorld benchmark, as well as newly designed, more complex tasks and dynamic on-device environments. MobileExplorer reduces the average number of reasoning steps and end-to-end latency by 23\%, while maintaining or improving task success rates by up to 5\%. A video demonstration of MobileExplorer performance in the real world is available at https://youtu.be/thK7MJmdlvM .

Xiaomin Ouyang Runxi Huang Liyun Zhang Shengzhong Liu
0 Citations
#2 2604.03299v1 Mar 29, 2026

MoViD: View-Invariant 3D Human Pose Estimation via Motion-View Disentanglement

3D human pose estimation is a key enabling technology for applications such as healthcare monitoring, human-robot collaboration, and immersive gaming, but real-world deployment remains challenged by viewpoint variations. Existing methods struggle to generalize to unseen camera viewpoints, require large amounts of training data, and suffer from high inference latency. We propose MoViD, a viewpoint-invariant 3D human pose estimation framework that disentangles viewpoint information from motion features. The key idea is to extract viewpoint information from intermediate pose features and leverage it to enhance both the robustness and efficiency of pose estimation. MoViD introduces a view estimator that models key joint relationships to predict viewpoint information, and an orthogonal projection module to disentangle motion and view features, further enhanced through physics-grounded contrastive alignment across views. For real-time edge deployment, MoViD employs a frame-by-frame inference pipeline with a view-aware strategy that adaptively activates flip refinement based on the estimated viewpoint. Evaluations on nine public datasets and newly collected multiview UAV and gait analysis datasets show that MoViD reduces pose estimation error by over 24.2\% compared to state-of-the-art methods, maintains robust performance under severe occlusions with 60\% less training data, and achieves real-time inference at 15 FPS on NVIDIA edge devices.

Hengle Jiang Yejia Liu Haoxiang Liu Runxi Huang Xiaomin Ouyang
1 Citations