Y

Yude Zou

Total Citations
184
h-index
3
Papers
2

Publications

#1 2604.21291v1 Apr 23, 2026

Exploring the Role of Synthetic Data Augmentation in Controllable Human-Centric Video Generation

Controllable human video generation aims to produce realistic videos of humans with explicitly guided motions and appearances,serving as a foundation for digital humans, animation, and embodied AI.However, the scarcity of largescale, diverse, and privacy safe human video datasets poses a major bottleneck, especially for rare identities and complex actions.Synthetic data provides a scalable and controllable alternative,yet its actual contribution to generative modeling remains underexplored due to the persistent Sim2Real gap.In this work,we systematically investigate the impact of synthetic data on controllable human video generation. We propose a diffusion-based framework that enables fine-grained control over appearance and motion while providing a unfied testbed to analyze how synthetic data interacts with real world data during training. Through extensive experiments, we reveal the complementary roles of synthetic and real data and demonstrate possible methods for efficiently selecting synthetic samples to enhance motion realism,temporal consistency,and identity preservation.Our study offers the first comprehensive exploration of synthetic data's role in human-centric video synthesis and provides practical insights for building data-efficient and generalizable generative models.

Ming Li Yude Zou Yuanchen Fei Zejian Kang Jiaying Zhou +1
0 Citations
#2 2604.04843v1 Apr 06, 2026

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement

Human-object-scene interactions (HOSI) generation has broad applications in embodied AI, simulation, and animation. Unlike human-object interaction (HOI) and human-scene interaction (HSI), HOSI generation requires reasoning over dynamic object-scene changes, yet suffers from limited annotated data. To address these issues, we propose a coarse-to-fine instruction-conditioned interaction generation framework that is explicitly aligned with the iterative denoising process of a consistency model. In particular, we adopt a dynamic perception strategy that leverages trajectories from the preceding refinement to update scene context and condition subsequent refinement at each denoising step of consistency model, yielding consistent interactions. To further reduce physical artifacts, we introduce a bump-aware guidance that mitigates collisions and penetrations during sampling without requiring fine-grained scene geometry, enabling real-time generation. To overcome data scarcity, we design a hybrid training startegy that synthesizes pseudo-HOSI samples by injecting voxelized scene occupancy into HOI datasets and jointly trains with high-fidelity HSI data, allowing interaction learning while preserving realistic scene awareness. Extensive experiments demonstrate that our method achieves state-of-the-art performance in both HOSI and HOI generation, and strong generalization to unseen scenes. Project page: https://yudezou.github.io/InfBaGel-page/

Tianxing Chen Zixuan Li Yude Zou Jun Gong Xingzhuo Gao +1
0 Citations