H

Hong Chang

Total Citations
123
h-index
5
Papers
3

Publications

#1 2605.29488v1 May 28, 2026

AnyMo: Scaling Any-Modality Conditional Motion Generation with Masked Modeling

Conditional human motion generation remains a fundamental challenge in computer vision and robotics. Despite significant progress, current methods are often constrained by fixed modality configurations and task-specific architectures, leaving cross-modal interactions and the scaling laws of multimodal-conditioned synthesis largely underexplored. A key bottleneck is the scarcity of large-scale modality-aligned motion data, limiting generalization across diverse control signals. In this work, we introduce OmniHuMo, a large-scale, high-quality dataset comprising over 5,000 hours of motion and 3.2 million sequences with precisely aligned multimodal annotations (e.g., text, speech, music, and trajectory). Leveraging OmniHuMo, we propose AnyMo, a unified multimodal framework combining a Residual FSQ-based motion tokenizer with a scalable masked modeling transformer, enabling high-quality motion synthesis under arbitrary modality combinations. Extensive experiments show that AnyMo achieves high-fidelity synthesis while offering flexible control over both spatial and stylistic attributes.

Ruibing Hou Hong Chang Zhuo Li Shiguang Shan Yiheng Li +2
0 Citations
#2 2603.24558v1 Mar 25, 2026

LensWalk: Agentic Video Understanding by Planning How You See in Videos

The dense, temporal nature of video presents a profound challenge for automated analysis. Despite the use of powerful Vision-Language Models, prevailing methods for video understanding are limited by the inherent disconnect between reasoning and perception: they rely on static, pre-processed information and cannot actively seek raw evidence from video as their understanding evolves. To address this, we introduce LensWalk, a flexible agentic framework that empowers a Large Language Model reasoner to control its own visual observation actively. LensWalk establishes a tight reason-plan-observe loop where the agent dynamically specifies, at each step, the temporal scope and sampling density of the video it observes. Using a suite of versatile, Vision-Language Model based tools parameterized by these specifications, the agent can perform broad scans for cues, focus on specific segments for fact extraction, and stitch evidence from multiple moments for holistic verification. This design allows for progressive, on-demand evidence gathering that directly serves the agent's evolving chain of thought. Without requiring any model fine-tuning, LensWalk delivers substantial, plug-and-play performance gains on multiple model recipes, boosting their accuracy by over 5\% on challenging long-video benchmarks like LVBench and Video-MME. Our analysis reveals that enabling an agent to control how it sees is key to unlocking more accurate, robust, and interpretable video reasoning.

Hong Chang Keliang Li Yansong Li Hongze Shen Mengdi Liu +1
1 Citations
#3 2601.21716v1 Jan 29, 2026

DreamActor-M2: Universal Character Image Animation via Spatiotemporal In-Context Learning

Character image animation aims to synthesize high-fidelity videos by transferring motion from a driving sequence to a static reference image. Despite recent advancements, existing methods suffer from two fundamental challenges: (1) suboptimal motion injection strategies that lead to a trade-off between identity preservation and motion consistency, manifesting as a "see-saw", and (2) an over-reliance on explicit pose priors (e.g., skeletons), which inadequately capture intricate dynamics and hinder generalization to arbitrary, non-humanoid characters. To address these challenges, we present DreamActor-M2, a universal animation framework that reimagines motion conditioning as an in-context learning problem. Our approach follows a two-stage paradigm. First, we bridge the input modality gap by fusing reference appearance and motion cues into a unified latent space, enabling the model to jointly reason about spatial identity and temporal dynamics by leveraging the generative prior of foundational models. Second, we introduce a self-bootstrapped data synthesis pipeline that curates pseudo cross-identity training pairs, facilitating a seamless transition from pose-dependent control to direct, end-to-end RGB-driven animation. This strategy significantly enhances generalization across diverse characters and motion scenarios. To facilitate comprehensive evaluation, we further introduce AW Bench, a versatile benchmark encompassing a wide spectrum of characters types and motion scenarios. Extensive experiments demonstrate that DreamActor-M2 achieves state-of-the-art performance, delivering superior visual fidelity and robust cross-domain generalization. Project Page: https://grisoon.github.io/DreamActor-M2/

Tianshu Hu Mingshuang Luo Yuan Zhang Mingyuan Gao Shuang Liang +5
1 Citations