Jinhe Bi
Publications
MemWM: Memory-Augmented Text-Based World Model
World models are increasingly used to support planning in agents by predicting how environment states evolve in response to agent actions. Yet fluent next-state predictions can still omit task-critical facts, corrupt product attributes, or apply incorrect transition rules. To address such systematic prediction errors, we introduce MemWM, a memory-augmented text-based world model. MemWM uses world memory, a curated memory bank of transition rules, state caches, and hard-to-predict facts, to condition next-state imagination. We evaluate factual state preservation with Structured State Fidelity (SSF), which scores predicted states through benchmark-specific facts and fields. Compared with SFT, memory-augmented training improves SSF by up to 206.3%. In the full planning setting, we keep the policy model frozen and provide policy-side world skill: retrieved task-level skills and step-wise corrective guidance for action selection. Across ALFWorld, WebShop, and ScienceWorld, memory-augmented agents improve downstream success over an SFT-trained world-model agent, with up to a 65.4% relative gain. Sensitivity analyses further show that retrieved memory improves task success and efficiency under different memory and action-budget settings.
OPD-V: Visual On-Policy Self-Distillation with Modality Balance
On-Policy Self-Distillation (OPSD) has become a standard post-training approach for improving visual reasoning in multimodal large language models (MLLMs). Existing methods draw privileged information from diverse input sources to guide self-distillation. Yet these designs overlook Modality Imbalance, a challenge inherent to MLLM reasoning. When textual information dominates generation, the model cannot fully integrate its multimodal input. Consequently, carefully designed privileged information remains underused, limiting the effectiveness of OPSD. To examine this limitation, we construct a Positive Teacher with the Zoom-In Image and a Negative Teacher with the Mask Image, which exhibit different degrees of Modality Imbalance. Changes in their reasoning correctness and token logits reveal that Modality Balance can itself serve as privileged information. Motivated by this finding, we introduce OPD-V, a visual OPSD paradigm that instantiates such information through the Positive Teacher and Negative Teacher. Positive Modality-Balance Logits Margins define a Modality-Balance Trust Region that selects the on-policy tokens used for self-distillation. Experiments across 6 benchmarks, 4 MLLM backbones, and 5 post-training methods show that OPD-V consistently improves reasoning performance while reducing training cost.
ReflectRL: Learning from Golden Negative Trajectories via Reflective-to-Direct Reasoning
On-policy training has emerged as a powerful post-training paradigm for improving the reasoning capabilities of large language models, and is often enhanced by golden trajectories from stronger expert models. However, when the expert fails on harder problems, existing trajectory-guided methods lose their main source of supervision, and these failed trajectories are typically discarded as negative samples. We argue that such failures, which we call Golden Negative Trajectories, can still provide valuable reasoning signals when treated not as demonstrations to imitate, but as flawed trajectories to reflect upon. We identify a Reflection Advantage: for hard problems, reflecting on a flawed trajectory can be easier and more effective than solving the problem directly from scratch. Motivated by this, we propose ReflectRL, a lightweight plug-and-play framework that learns from Golden Negative Trajectories during on-policy training. ReflectRL first uses these trajectories to elicit Reflective Reasoning, then applies Reflective-to-Direct Policy Transition to transfer the acquired reasoning behavior back to Direct Reasoning. Experiments across 9 benchmarks, 4 LLM backbones, and 4 on-policy training methods show that ReflectRL consistently improves reasoning performance with minimal overhead.
MetaSkill-Evolve: Recursive Self-Improvement of LLM Agents via Two-Timescale Meta-Skill Evolution
Recent LLM agents tackle increasingly long-horizon, open-ended tasks, and external skills, reusable procedural knowledge supplied to the agent, further extend this capability. However, a fixed, hand-authored skill is rarely optimal, and cannot adapt to the diversity of tasks an agent encounters. Self-improving agents address this by rewriting their own skill files from execution traces, yielding meaningful gains on challenging benchmarks. Yet such self-evolution remains non-recursive: it improves only the task skill (what the agent does) while the improvement procedure (how it improves) is authored once and held fixed. We introduce MetaSkill-Evolve, a two-timescale framework that makes agentic skill improvement recursive: every branch carries both a task skill $s$ and a branch-local meta-skill $m=(ψ,σ,α,π,\varepsilon)$ whose five components parameterise the Analyzer, Retriever, Allocator, Proposer, and Evolver agents of the improvement pipeline. Task skills evolve on a fast loop while the meta-skill evolves on a slower one under the same pipeline applied to itself, with no additional model or objective. With all five pipeline agents sharing a single frozen backbone, MetaSkill-Evolve outperforms no-skill, static-skill, and single-level evolution baselines on three agentic benchmarks (OfficeQA, SealQA, ALFWorld), improving held-out test accuracy over the raw backbone by +23.54, +16.09, and +1.92 points respectively.
Graph is a Substrate Across Data Modalities
Graphs provide a natural representation of relational structure that arises across diverse domains. Despite this ubiquity, graph structure is typically learned in a modality- and task-isolated manner, where graph representations are constructed within individual task contexts and discarded thereafter. As a result, structural regularities across modalities and tasks are repeatedly reconstructed rather than accumulated at the level of intermediate graph representations. This motivates a representation-learning question: how should graph structure be organized so that it can persist and accumulate across heterogeneous modalities and tasks? We adopt a representation-centric perspective in which graph structure is treated as a structural substrate that persists across learning contexts. To instantiate this perspective, we propose G-Substrate, a graph substrate framework that organizes learning around shared graph structures. G-Substrate comprises two complementary mechanisms: a unified structural schema that ensures compatibility among graph representations across heterogeneous modalities and tasks, and an interleaved role-based training strategy that exposes the same graph structure to multiple functional roles during learning. Experiments across multiple domains, modalities, and tasks show that G-Substrate outperforms task-isolated and naive multi-task learning methods.