Y

Y. Zhang

Total Citations
169
h-index
7
Papers
10

Publications

#1 2606.16733v1 Jun 15, 2026

A First-Principles Derivation of LLM Policy Optimization: From Expected Reward to GRPO and Its Structural Extensions

Policy gradient algorithms for language models optimize the same objective $J(θ) = \mathbb{E}*{τ\sim p*θ(τ)}[R(τ)]$, which has exactly two factors: the trajectory probability $p_θ(τ)$ and the reward $R(τ)$. Every method from REINFORCE to PPO to GRPO and their descendants modifies one or both factors to address a specific failure in the preceding formulation. Existing surveys organize these methods by domain or chronology, which obscures the rationale behind each design choice and the precise location of its intervention within the gradient estimator. This survey revisits the landscape of LLM policy optimization from $J(θ)$ on first principles and uses the trajectory side, induced by $p_θ(τ)$, and the reward side, induced by $R(τ)$, as the two axes along which methods are located. It covers the path from REINFORCE and PPO to GRPO, as well as post-GRPO variants, Agentic RL, and GRPO-OPD. The resulting framework is unified, diagnostic, and extensible: it analyzes methods from a shared objective, identifies which side each method modifies and why, and applies the same trajectory and reward axes across these settings. Across these settings, the framework also exposes compound failures that no single-side fix resolves and that therefore require joint design of the trajectory side and the reward side. The boundary cases and coupled failures identified by this map mark where existing solutions run out and provide a principled starting point for designing the next generation of LLM policy optimization algorithms.

Yue Li Ming Hu Ziyang Huang Y. Zhang Wanying Qu +7
0 Citations
#2 2605.30117v1 May 28, 2026

VLA-Trace: Diagnosing Vision-Language-Action Models through Representation and Behavior Tracing

Understanding how Vision-Language-Action (VLA) models transform multimodal knowledge into embodied control remains an open challenge. We present VLA-Trace, a progressive diagnostic framework that analyzes VLA models through a unified evidence chain from representation dynamics to causal control attribution and behavioral manifestation. It specifically combines cross-modal and checkpoint-drift centered kernel alignment (CKA) to trace representation evolution, attention knockout interventions to identify modality-specific control pathways, and rollout-level behavioral probes to examine grounding, shortcut dependence, and semantic following. Experiments on $π_{0.5}$ and OpenVLA reveal three key findings. First, the two models exhibit distinct modality-specific adaptation dynamics during VLA finetuning. Second, they rely on different multimodal routing strategies and layer-wise dependencies during action decoding. Third, although VLA policies excel at visually grounded trajectory generation, they remain limited in fine-grained semantic following. These findings highlight future directions for representation-preserving adaptation, causal VLA circuits, and compositional semantic control.

Xiaozhu Ju Y. Zhang Yinda Chen Jiayu Hu Xiancong Ren +7
0 Citations
#3 2605.29532v1 May 28, 2026

GUITestScape: Towards Open-set Evaluation on Exploratory GUI Testing

Exploratory GUI testing is a particularly demanding setting for MLLM agents: without predefined test scripts, an agent must autonomously navigate an application and discover defects through its own interaction. However, current evaluation falls short on two fronts. First, existing benchmarks focus almost exclusively on interaction defects, leaving display defects outside the evaluation frame. Second, evaluation protocols are bound to predefined defect annotations, collapsing the testing process into a single end-state judgment that conflates qualitatively distinct failure modes. To address these challenges, we present GUITestScape, an interactive benchmark covering 61 real-world Android applications and 508 preset defects spanning interaction and display types, and introduce GUIJudge, an open-set evaluator that decomposes an agent's testing trajectory into independently diagnosable capabilities. Experimental results demonstrate that GUIJudge achieves reliable process-aware evaluation beyond predefined annotations, substantially outperforming all baselines. Benchmarking on GUITestScape further reveals that detection remains the critical bottleneck for existing models across both defect types, and that integrating GUIJudge's verifiers into existing agents significantly boosts their detection performance without retraining.

Xiaoyi Chen Jitao Sang Y. Zhang Xing Song Yifei Gao +1
0 Citations
#4 2605.29486v1 May 28, 2026

PhoneWorld: Scaling Phone-Use Agent Environments

A central bottleneck for phone-use agents is that controllable, reproducible environments covering real mobile behavior are hard to build at scale. Existing mobile-agent benchmarks have made important progress on evaluation, but they do not by themselves provide a scalable way to construct many new phone-use environments. We present PhoneWorld, a reusable pipeline that converts real GUI trajectories and screenshots into controllable phone-use environments, executable tasks, automatic verifiers, and training rollouts. Rather than hand-building one mobile benchmark at a time, PhoneWorld uses real trajectories to recover which screens matter, how screens connect, which interactions must change environment state, and which user goals admit automatic verification. From these signals, it builds runnable mock Android apps backed by read-only app content and mutable state, then derives executable tasks, rule-based verifiers, and training rollouts from the same environments. In its current instantiation, PhoneWorld covers 34 apps across 16 domains, spanning common consumer mobile behaviors such as search, browsing, shopping, booking, media, and social interaction. Under a fixed training budget, replacing 10K steps from an auxiliary AndroidWorld corpus in an AndroidWorld-based baseline with broad PhoneWorld supervision improves all four evaluation benchmarks at once, raising HYMobileBench by 17.7 points, AndroidControl by 6.0 points, AndroidWorld by 14.7 points, and PhoneWorld by 52.5 points. We then study two additional scaling questions: increasing the amount of PhoneWorld supervision strongly improves PhoneWorld performance, and under a fixed PhoneWorld budget, expanding app coverage yields even larger gains. Overall, PhoneWorld shifts the focus from building one mobile benchmark at a time to scaling the supply of phone-use environments themselves.

Junyi Li Xingran Zhou Y. Zhang Yuxuan Liu Zhengyang Tang +19
0 Citations
#5 2605.27209v1 May 26, 2026

Learning to Act under Noise: Enhancing Agent Robustness via Noisy Environments

Recent advances in large language models (LLMs) have facilitated the widespread deployment of LLMs as interactive agents capable of reasoning, planning, and tool use. Despite strong performance on existing benchmarks, such agents often exhibit notable degradation when deployed in real-world settings, where environments are inherently stochastic and imperfect. We argue that this discrepancy arises from a fundamental mismatch between idealized training settings and real-world interaction dynamics, where current paradigms rely on carefully curated task instructions and stable, well-controlled environments. To address this gap, we propose NoisyAgent, an agentic training framework that explicitly incorporates environmental imperfections into the agent learning process. We identify two major sources of interaction noise in real-world scenarios: user noise, which captures ambiguity and variability in user interaction, and tool noise, which reflects failures and anomalies in tool execution. We introduce such perturbations into the training pipeline by modifying user interaction patterns and simulating tool execution results within the training environment. To stabilize training while encouraging agents to handle increasingly challenging imperfections, noise is applied to only a subset of rollouts and progressively increased in difficulty as the model adapts to the current noise level. Extensive experiments demonstrate that our approach consistently improves agent robustness under noisy and dynamic environments. Our analysis reveals that training under noise conditions also yields performance gains on idealized benchmarks, suggesting that controlled exposure to environmental noise promotes more generalizable reasoning and decision-making behaviors. Our findings highlight the importance of modeling interaction imperfections for bridging the gap between agent training and real-world deployment.

Yaorui Shi Yuxin Chen Tat-Seng Chua Xiaodong Cai Yu Wang +7
0 Citations
#6 2605.27141v1 May 26, 2026

VitaBench 2.0: Evaluating Personalized and Proactive Agents in Long-Term User Interactions

Large language models (LLMs) have evolved into interactive agents that collaborate with users in real-world tasks. Effective collaboration in such settings increasingly depends on understanding the user beyond what is explicitly stated, as user intent is often reflected in fragmented daily interactions and requires both personalized modeling and proactive interaction. However, existing agent benchmarks primarily evaluate reasoning and tool use, largely overlooking the challenges of inferring and leveraging user preferences in realistic scenarios. To address this gap, we introduce VitaBench 2.0, a benchmark for evaluating personalized and proactive agent behavior in long-term user interactions. In VitaBench 2.0, tasks are organized as temporally ordered sequences for individual users, where preferences are embedded in fragmented and heterogeneous interactions. Successful completion of tasks requires the agent to continuously extract, utilize, and update user preferences from these interactions. We further evaluate proactiveness through tasks that require agents to recognize missing information and actively acquire it from users or environments before making decisions. To support systematic analysis, we provide an extensible memory interface that enables controlled comparison across different memory architectures. We benchmark a diverse set of frontier proprietary and open-source LLMs. Results show that real-world personalization remains highly challenging even for state-of-the-art models, revealing a substantial gap between current capabilities and practical requirements. Extensive analysis further reveals the failure modes and capability bottlenecks of current agents in real-world personalized decision-making, providing insights for future model improvements.

Yaorui Shi Yuxin Chen Yaqi Huo Tat-Seng Chua Jingnan Zheng +9
1 Citations
#7 2604.20727v1 Apr 22, 2026

Supplement Generation Training for Enhancing Agentic Task Performance

Training large foundation models for agentic tasks is increasingly impractical due to the high computational costs, long iteration cycles, and rapid obsolescence as new models are continuously released. Instead of post-training massive models for every new task or domain, we propose Supplement Generation Training (SGT), a more efficient and sustainable strategy. SGT trains a smaller LLM to generate useful supplemental text that, when appended to the original input, helps the larger LLM solve the task more effectively. These lightweight models can dynamically adapt supplements to task requirements, improving performance without modifying the underlying large models. This approach decouples task-specific optimization from large foundation models and enables more flexible, cost-effective deployment of LLM-powered agents in real-world applications.

Khushbu Pahwa Y. Zhang Etsuko Ishii D. Bhargavi Monica Sunkara +6
0 Citations
#8 2604.19278v1 Apr 21, 2026

Explicit Trait Inference for Multi-Agent Coordination

LLM-based multi-agent systems (MAS) show promise on complex tasks but remain prone to coordination failures such as goal drift, error cascades, and misaligned behaviors. We propose Explicit Trait Inference (ETI), a psychologically grounded method for improving coordination. ETI enables agents to infer and track partner characteristics along two established psychological dimensions--warmth (e.g., trust) and competence (e.g., skill)--from interaction histories to guide decisions. We evaluate ETI in controlled settings (economic games), where it reduces payoff loss by 45-77%, and in more realistic, complex multi-agent settings (MultiAgentBench), where it improves performance by 3-29% depending on the scenario and model, relative to a CoT baseline. Additional analysis shows that gains are closely linked to trait inference: ETI profiles predict agents' actions, and informative profiles drive improvements. These results highlight ETI as a lightweight and robust mechanism for improving coordination in diverse multi-agent settings, and provide the first systematic evidence that LLM agents can (i) reliably infer others' traits from interaction histories and (ii) leverage structured awareness of others' traits for coordination.

Suhaib Abdurahman Y. Zhang Etsuko Ishii Katerina Margatina D. Bhargavi +1
0 Citations
#9 2603.15401v1 Mar 16, 2026

SWE-Skills-Bench: Do Agent Skills Actually Help in Real-World Software Engineering?

Agent skills, structured procedural knowledge packages injected at inference time, are increasingly used to augment LLM agents on software engineering tasks. However, their real utility in end-to-end development settings remains unclear. We present SWE-Skills-Bench, the first requirement-driven benchmark that isolates the marginal utility of agent skills in real-world software engineering (SWE). It pairs 49 public SWE skills with authentic GitHub repositories pinned at fixed commits and requirement documents with explicit acceptance criteria, yielding approximately 565 task instances across six SWE subdomains. We introduce a deterministic verification framework that maps each task's acceptance criteria to execution-based tests, enabling controlled paired evaluation with and without the skill. Our results show that skill injection benefits are far more limited than rapid adoption suggests: 39 of 49 skills yield zero pass-rate improvement, and the average gain is only +1.2%. Token overhead varies from modest savings to a 451% increase while pass rates remain unchanged. Only seven specialized skills produce meaningful gains (up to +30%), while three degrade performance (up to -10%) due to version-mismatched guidance conflicting with project context. These findings suggest that agent skills are a narrow intervention whose utility depends strongly on domain fit, abstraction level, and contextual compatibility. SWE-Skills-Bench provides a testbed for evaluating the design, selection, and deployment of skills in software engineering agents. SWE-Skills-Bench is available at https://github.com/GeniusHTX/SWE-Skills-Bench.

Lijie Hu Youcheng Sun Y. Zhang Tingxu Han Wei Song +2
25 Citations
#10 2603.00993v1 Mar 01, 2026

CollabEval: Enhancing LLM-as-a-Judge via Multi-Agent Collaboration

Large Language Models (LLMs) have revolutionized AI-generated content evaluation, with the LLM-as-a-Judge paradigm becoming increasingly popular. However, current single-LLM evaluation approaches face significant challenges, including inconsistent judgments and inherent biases from pre-training data. To address these limitations, we propose CollabEval, a novel multi-agent evaluation framework that implements a three-phase Collaborative Evaluation process: initial evaluation, multi-round discussion, and final judgment. Unlike existing approaches that rely on competitive debate or single-model evaluation, CollabEval emphasizes collaboration among multiple agents with strategic consensus checking for efficiency. Our extensive experiments demonstrate that CollabEval consistently outperforms single-LLM approaches across multiple dimensions while maintaining robust performance even when individual models struggle. The framework provides comprehensive support for various evaluation criteria while ensuring efficiency through its collaborative design.

Yiyu Qian Shinan Zhang Yun Zhou Haibo Ding Diego Socolinsky +1
0 Citations