S

Shuhang Chen

Total Citations
18
h-index
2
Papers
2

Publications

#1 2601.17350v1 Jan 24, 2026

NeRF-MIR: Towards High-Quality Restoration of Masked Images with Neural Radiance Fields

Neural Radiance Fields (NeRF) have demonstrated remarkable performance in novel view synthesis. However, there is much improvement room on restoring 3D scenes based on NeRF from corrupted images, which are common in natural scene captures and can significantly impact the effectiveness of NeRF. This paper introduces NeRF-MIR, a novel neural rendering approach specifically proposed for the restoration of masked images, demonstrating the potential of NeRF in this domain. Recognizing that randomly emitting rays to pixels in NeRF may not effectively learn intricate image textures, we propose a \textbf{P}atch-based \textbf{E}ntropy for \textbf{R}ay \textbf{E}mitting (\textbf{PERE}) strategy to distribute emitted rays properly. This enables NeRF-MIR to fuse comprehensive information from images of different views. Additionally, we introduce a \textbf{P}rogressively \textbf{I}terative \textbf{RE}storation (\textbf{PIRE}) mechanism to restore the masked regions in a self-training process. Furthermore, we design a dynamically-weighted loss function that automatically recalibrates the loss weights for masked regions. As existing datasets do not support NeRF-based masked image restoration, we construct three masked datasets to simulate corrupted scenarios. Extensive experiments on real data and constructed datasets demonstrate the superiority of NeRF-MIR over its counterparts in masked image restoration.

Xianliang Huang Shuhang Chen Zhizhou Zhong Yi Xu Juhong Guan +1
0 Citations
#2 2601.11030v1 Jan 16, 2026

IDDR-NGP: Incorporating Detectors for Distractor Removal with Instant Neural Radiance Field

This paper presents the first unified distractor removal method, named IDDR-NGP, which directly operates on Instant-NPG. The method is able to remove a wide range of distractors in 3D scenes, such as snowflakes, confetti, defoliation and petals, whereas existing methods usually focus on a specific type of distractors. By incorporating implicit 3D representations with 2D detectors, we demonstrate that it is possible to efficiently restore 3D scenes from multiple corrupted images. We design the learned perceptual image patch similarity~( LPIPS) loss and the multi-view compensation loss (MVCL) to jointly optimize the rendering results of IDDR-NGP, which could aggregate information from multi-view corrupted images. All of them can be trained in an end-to-end manner to synthesize high-quality 3D scenes. To support the research on distractors removal in implicit 3D representations, we build a new benchmark dataset that consists of both synthetic and real-world distractors. To validate the effectiveness and robustness of IDDR-NGP, we provide a wide range of distractors with corresponding annotated labels added to both realistic and synthetic scenes. Extensive experimental results demonstrate the effectiveness and robustness of IDDR-NGP in removing multiple types of distractors. In addition, our approach achieves results comparable with the existing SOTA desnow methods and is capable of accurately removing both realistic and synthetic distractors.

Xianliang Huang Jiajie Gou Shuhang Chen Zhizhou Zhong Jihong Guan +1
7 Citations