R

Rufeng Chen

Total Citations
17
h-index
2
Papers
2

Publications

#1 2605.02777v1 May 04, 2026

A decoupled diffusion planner that adapts to changing cost limits by using cost-conditioned generation for safety and reward gradients for performance

Offline safe reinforcement learning often requires policies to adapt at deployment time to safety budgets that vary across episodes or change within a single episode. While diffusion-based planners enable flexible trajectory generation, existing guidance schemes often treat reward improvement and constraint satisfaction as competing gradient objectives, which can lead to unreliable safety compliance under cost limits. We reinterpret adaptive safe trajectory generation as sampling from a constrained trajectory distribution, where the budget restricts the trajectory region, and reward shapes preferences within that region. This perspective motivates Safe Decoupled Guidance Diffusion (SDGD), which conditions classifier-free guidance on the cost limit to bias sampling toward trajectories satisfying the specified limit, while using reward-gradient guidance to refine trajectories for higher return. Because direct reward guidance can increase return while also steering samples toward trajectories with higher cumulative cost, we introduce Feasible Trajectory Relabeling (FTR) to reshape reward targets and discourage such directions. We further provide a first-order sampling-time analysis showing that FTR suppresses reward-induced cost drift under a prefix-restorative alignment condition. Extensive evaluations on the DSRL benchmark show that SDGD achieves the strongest safety compliance among baselines, satisfying the constraint on 94.7% of tasks (36/38), while obtaining the highest reward among safe methods on 21 tasks.

Sihong Xie Rufeng Chen Zhaofan Zhang Zhejian Yang Hechang Chen
0 Citations
#2 2601.10168v1 Jan 15, 2026

RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generation

Open-vocabulary 3D Scene Graph (3DSG) generation can enhance various downstream tasks in robotics, such as manipulation and navigation, by leveraging structured semantic representations. A 3DSG is constructed from multiple images of a scene, where objects are represented as nodes and relationships as edges. However, existing works for open-vocabulary 3DSG generation suffer from both low object-level recognition accuracy and speed, mainly due to constrained viewpoints, occlusions, and redundant surface density. To address these challenges, we propose RAG-3DSG to mitigate aggregation noise through re-shot guided uncertainty estimation and support object-level Retrieval-Augmented Generation (RAG) via reliable low-uncertainty objects. Furthermore, we propose a dynamic downsample-mapping strategy to accelerate cross-image object aggregation with adaptive granularity. Experiments on Replica dataset demonstrate that RAG-3DSG significantly improves node captioning accuracy in 3DSG generation while reducing the mapping time by two-thirds compared to the vanilla version.

Sihong Xie Yue Chang Rufeng Chen Zhaofan Zhang Yi Chen
2 Citations