M

Mohammadreza Salehi

Total Citations
651
h-index
6
Papers
3

Publications

#1 2604.23018v1 Apr 24, 2026

AmaraSpatial-10K: A Spatially and Semantically Aligned 3D Dataset for Spatial Computing and Embodied AI

Web-scale 3D asset collections are abundant, but rarely deployment-ready. Assets ship with arbitrary metric scale, incorrect pivots and forward axes, brittle geometry, and textures that do not support relighting, which limits their utility for embodied AI, robotics simulation, game development, and AR/VR. We present AmaraSpatial-10K, a dataset of over 10,000 synthetic 3D assets designed for downstream use rather than volume alone. Each asset is released as a metric-scaled, semantically anchored .glb with separated PBR material maps, a convex collision hull, a paired reference image, and rich multi-sentence text metadata. The dataset spans indoor objects, vehicles, architecture, creatures, and props under a unified spatial convention. Alongside the dataset, we introduce an evaluation suite for 3D asset banks. The suite comprises a continuous Scale Plausibility Score (SPS) with an LLM-as-Judge interval protocol, an LLM Concept Density score for metadata, an anchor-error metric, and a cross-modal CLIP coherence protocol, and we use it to audit AmaraSpatial-10K alongside matched subsets from Objaverse, HSSD, ABO, and GSO. Compared with Objaverse-sourced assets, we demonstrate that AmaraSpatial-10K substantially improves text-based retrieval precision (CLIP Recall@5 of 0.612 vs 0.181, a 3.4x improvement with median rank falling from 267 to 3), and we establish that it satisfies the spatial and semantic prerequisites for physics-aware scene composition and embodied-AI asset banks, leaving those downstream evaluations to future work. AmaraSpatial-10K is publicly available on Hugging Face.

Mohammadreza Salehi Alex Perkins Igor P. Maurell Ashkan Dabbagh Raymond Wong
0 Citations
#2 2603.28069v1 Mar 30, 2026

MolmoPoint: Better Pointing for VLMs with Grounding Tokens

Grounding has become a fundamental capability of vision-language models (VLMs). Most existing VLMs point by generating coordinates as part of their text output, which requires learning a complicated coordinate system and results in a high token count. Instead, we propose a more intuitive pointing mechanism that directly selects the visual tokens that contain the target concept. Our model generates a special pointing token that cross-attends to the input image or video tokens and selects the appropriate one. To make this model more fine-grained, we follow these pointing tokens with an additional special token that selects a fine-grained subpatch within the initially selected region, and then a third token that specifies a location within that subpatch. We further show that performance improves by generating points sequentially in a consistent order, encoding the relative position of the previously selected point, and including a special no-more-points class when selecting visual tokens. Using this method, we set a new state-of-the-art on image pointing (70.7% on PointBench), set a new state-of-the-art among fully open models on GUI pointing (61.1% on ScreenSpotPro), and improve video pointing (59.1% human preference win rate vs. a text coordinate baseline) and tracking (+6.3% gain on Molmo2Track). We additionally show that our method achieves much higher sample efficiency and discuss the qualitative differences that emerge from this design change.

Yue Yang Ranjay Krishna Christopher Clark Jieyu Zhang Zixian Ma +6
1 Citations
#3 2601.10611v3 Jan 15, 2026

Molmo2: Open Weights and Data for Vision-Language Models with Video Understanding and Grounding

Today's strongest video-language models (VLMs) remain proprietary. The strongest open-weight models either rely on synthetic data from proprietary VLMs, effectively distilling from them, or do not disclose their training data or recipe. As a result, the open-source community lacks the foundations needed to improve on the state-of-the-art video (and image) language models. Crucially, many downstream applications require more than just high-level video understanding; they require grounding -- either by pointing or by tracking in pixels. Even proprietary models lack this capability. We present Molmo2, a new family of VLMs that are state-of-the-art among open-source models and demonstrate exceptional new capabilities in point-driven grounding in single image, multi-image, and video tasks. Our key contribution is a collection of 7 new video datasets and 2 multi-image datasets, including a dataset of highly detailed video captions for pre-training, a free-form video Q&A dataset for fine-tuning, a new object tracking dataset with complex queries, and an innovative new video pointing dataset, all collected without the use of closed VLMs. We also present a training recipe for this data utilizing an efficient packing and message-tree encoding scheme, and show bi-directional attention on vision tokens and a novel token-weight strategy improves performance. Our best-in-class 8B model outperforms others in the class of open weight and data models on short videos, counting, and captioning, and is competitive on long-videos. On video-grounding Molmo2 significantly outperforms existing open-weight models like Qwen3-VL (35.5 vs 29.6 accuracy on video counting) and surpasses proprietary models like Gemini 3 Pro on some tasks (38.4 vs 20.0 F1 on video pointing and 56.2 vs 41.1 J&F on video tracking).

Ziqi Gao Ali Farhadi Jianrui Zhang Zhongzheng Ren Ranjay Krishna +16
42 Citations