Yike Guo
Publications
ClawNet: Human-Symbiotic Agent Network for Cross-User Autonomous Cooperation
Current AI agent frameworks have made remarkable progress in automating individual tasks, yet all existing systems serve a single user. Human productivity rests on the social and organizational relationships through which people coordinate, negotiate, and delegate. When agents move beyond performing tasks for one person to representing that person in collaboration with others, the infrastructure for cross-user agent collaboration is entirely absent, let alone the governance mechanisms needed to secure it. We argue that the next frontier for AI agents lies not in stronger individual capability, but in the digitization of human collaborative relationships. To this end, we propose a human-symbiotic agent paradigm. Each user owns a permanently bound agent system that collaborates on the owner's behalf, forming a network whose nodes are humans rather than agents. This paradigm rests on three governance primitives. A layered identity architecture separates a Manager Agent from multiple context-specific Identity Agents; the Manager Agent holds global knowledge but is architecturally isolated from external communication. Scoped authorization enforces per-identity access control and escalates boundary violations to the owner. Action-level accountability logs every operation against its owner's identity and authorization, ensuring full auditability. We instantiate this paradigm in ClawNet, an identity-governed agent collaboration framework that enforces identity binding and authorization verification through a central orchestrator, enabling multiple users to collaborate securely through their respective agents.
When Text Hijacks Vision: Benchmarking and Mitigating Text Overlay-Induced Hallucination in Vision Language Models
Recent advances in Vision-Language Models (VLMs) have substantially enhanced their ability across multimodal video understanding benchmarks spanning temporal, action, object, and spatial understanding. However, we identify a critical yet overlooked issue: when embedded on-screen text contradicts the visual scene, existing VLMs systematically hallucinate, prioritizing overlay textual semantics over the actual visual content. We define this phenomenon as Text Overlay-Induced Hallucination (TOIH). In this work, we propose VisualTextTrap, the first comprehensive benchmark, including large-scale human-validated samples with specifically designed evaluation metrics. In particular, we construct VisualTextTrap from widely-used public datasets using a scalable hybrid pipeline of VLMs assisted text generation and rigorous manual verification. The benchmark features 6,057 samples annotated across 88 fine-grained attributes within four dimensions, with hallucination intensity quantified on a five-level scale (L1--L5) that reflects the semantic contradiction between overlay text and visual reality. Moreover, we propose Visual Text Hallucination Mitigation Mixture-of-Experts (VTHM-MoE), a novel Vision-Text Disentanglement framework that employs a dual-encoder architecture. Concretely, four dimension-specialized expert modules spanning Temporal, Action, Object, and Spatial reasoning are first pre-trained to identify and leverage cross-modal discrepancies between textual semantics and actual video content. We develop an Adaptive Token Routing Strategy to enable dynamic expert allocation, conferring robust resistance to TOIH while preserving performance on uncontaminated videos. Extensive experiments conducted on our VisualTextTrap benchmark verify the effectiveness of VTHM-MoE, outperforming state-of-the-art counterparts with diverse video question answering tasks.
ActorMind: Emulating Human Actor Reasoning for Speech Role-Playing
Role-playing has garnered rising attention as it provides a strong foundation for human-machine interaction and facilitates sociological research. However, current work is confined to textual modalities, neglecting speech, which plays a predominant role in daily life, thus limiting genuine role-playing. To bridge this gap, we conceptualize and benchmark speech role-playing through ActorMindBench, and we present a corresponding reasoning framework, called ActorMind. Specifically, (1) Speech Role-Playing enables models to deliver spontaneous responses with personalized verbal traits based on their role, the scene, and spoken dialogue. (2) ActorMindBench is a hierarchical benchmark comprises Utterance-Level content with 7,653 utterances, Scene-Level content with 313 scenes, and Role-Level content with 6 roles. (3) ActorMind is an off-the-shelf, multi-agent, chain-of-though style reasoning framework that emulates how human actors perform in theaters. Concretely, ActorMind first reads its assigned role description via Eye Agent, then comprehends emotional cues within contextual spoken dialogues through Ear Agent. Subsequently, Brain Agent generates a descriptive emotional state, and finally, Mouth Agent delivers the scripts infused with corresponding emotion state. Experimental results demonstrate the effectiveness of ActorMind in enhancing speech role-playing.
Audio-Omni: Extending Multi-modal Understanding to Versatile Audio Generation and Editing
Recent progress in multimodal models has spurred rapid advances in audio understanding, generation, and editing. However, these capabilities are typically addressed by specialized models, leaving the development of a truly unified framework that can seamlessly integrate all three tasks underexplored. While some pioneering works have explored unifying audio understanding and generation, they often remain confined to specific domains. To address this, we introduce Audio-Omni, the first end-to-end framework to unify generation and editing across general sound, music, and speech domains, with integrated multi-modal understanding capabilities. Our architecture synergizes a frozen Multimodal Large Language Model for high-level reasoning with a trainable Diffusion Transformer for high-fidelity synthesis. To overcome the critical data scarcity in audio editing, we construct AudioEdit, a new large-scale dataset comprising over one million meticulously curated editing pairs. Extensive experiments demonstrate that Audio-Omni achieves state-of-the-art performance across a suite of benchmarks, outperforming prior unified approaches while achieving performance on par with or superior to specialized expert models. Beyond its core capabilities, Audio-Omni exhibits remarkable inherited capabilities, including knowledge-augmented reasoning generation, in-context generation, and zero-shot cross-lingual control for audio generation, highlighting a promising direction toward universal generative audio intelligence. The code, model, and dataset will be publicly released on https://zeyuet.github.io/Audio-Omni.
Cognitive Pivot Points and Visual Anchoring: Unveiling and Rectifying Hallucinations in Multimodal Reasoning Models
Multimodal Large Reasoning Models (MLRMs) have achieved remarkable strides in visual reasoning through test time compute scaling, yet long chain reasoning remains prone to hallucinations. We identify a concerning phenomenon termed the Reasoning Vision Truth Disconnect (RVTD): hallucinations are strongly correlated with cognitive bifurcation points that often exhibit high entropy states. We attribute this vulnerability to a breakdown in visual semantic anchoring, localized within the network's intermediate layers; specifically, during these high uncertainty transitions, the model fails to query visual evidence, reverting instead to language priors. Consequently, we advocate a shift from solely outcome level supervision to augmenting it with fine grained internal attention guidance. To this end, we propose V-STAR (Visual Structural Training with Attention Reinforcement), a lightweight, holistic training paradigm designed to internalize visually aware reasoning capabilities. Central to our approach is the Hierarchical Visual Attention Reward (HVAR), integrated within the GRPO framework. Upon detecting high entropy states, this mechanism dynamically incentivizes visual attention across critical intermediate layers, thereby anchoring the reasoning process back to the visual input. Furthermore, we introduce the Forced Reflection Mechanism (FRM), a trajectory editing strategy that disrupts cognitive inertia by triggering reflection around high entropy cognitive bifurcation points and encouraging verification of subsequent steps against the visual input, thereby translating external debiasing interventions into an intrinsic capability for hallucination mitigation.
Reinforcement Learning of Large Language Models for Interpretable Credit Card Fraud Detection
E-commerce platforms and payment solution providers face increasingly sophisticated fraud schemes, ranging from identity theft and account takeovers to complex money laundering operations that exploit the speed and anonymity of digital transactions. However, despite their theoretical promise, the application of Large Language Models (LLMs) to fraud detection in real-world financial contexts remains largely unexploited, and their practical effectiveness in handling domain-specific e-commerce transaction data has yet to be empirically validated. To bridge this gap between conventional machine learning limitations and the untapped potential of LLMs in fraud detection, this paper proposes a novel approach that employs Reinforcement Learning (RL) to post-train lightweight language models specifically for fraud detection tasks using only raw transaction data. We utilize the Group Sequence Policy Optimization (GSPO) algorithm combined with a rule-based reward system to fine-tune language models of various sizes on a real-life transaction dataset provided by a Chinese global payment solution company. Through this reinforcement learning framework, the language models are encouraged to explore diverse trust and risk signals embedded within the textual transaction data, including patterns in customer information, shipping details, product descriptions, and order history. Our experimental results demonstrate the effectiveness of this approach, with post-trained language models achieving substantial F1-score improvements on held-out test data. Our findings demonstrate that the observed performance improvements are primarily attributable to the exploration mechanism inherent in reinforcement learning, which allows models to discover novel fraud indicators beyond those captured by traditional engineered features.
Crisis-Bench: Benchmarking Strategic Ambiguity and Reputation Management in Large Language Models
Standard safety alignment optimizes Large Language Models (LLMs) for universal helpfulness and honesty, effectively instilling a rigid "Boy Scout" morality. While robust for general-purpose assistants, this one-size-fits-all ethical framework imposes a "transparency tax" on professional domains requiring strategic ambiguity and information withholding, such as public relations, negotiation, and crisis management. To measure this gap between general safety and professional utility, we introduce Crisis-Bench, a multi-agent Partially Observable Markov Decision Process (POMDP) that evaluates LLMs in high-stakes corporate crises. Spanning 80 diverse storylines across 8 industries, Crisis-Bench tasks an LLM-based Public Relations (PR) Agent with navigating a dynamic 7-day corporate crisis simulation while managing strictly separated Private and Public narrative states to enforce rigorous information asymmetry. Unlike traditional benchmarks that rely on static ground truths, we introduce the Adjudicator-Market Loop: a novel evaluation metric where public sentiment is adjudicated and translated into a simulated stock price, creating a realistic economic incentive structure. Our results expose a critical dichotomy: while some models capitulate to ethical concerns, others demonstrate the capacity for Machiavellian, legitimate strategic withholding in order to stabilize the simulated stock price. Crisis-Bench provides the first quantitative framework for assessing "Reputation Management" capabilities, arguing for a shift from rigid moral absolutism to context-aware professional alignment.
CaveAgent: Transforming LLMs into Stateful Runtime Operators
LLM-based agents are increasingly capable of complex task execution, yet current agentic systems remain constrained by text-centric paradigms. Traditional approaches rely on procedural JSON-based function calling, which often struggles with long-horizon tasks due to fragile multi-turn dependencies and context drift. In this paper, we present CaveAgent, a framework that transforms the paradigm from "LLM-as-Text-Generator" to "LLM-as-Runtime-Operator." We introduce a Dual-stream Context Architecture that decouples state management into a lightweight semantic stream for reasoning and a persistent, deterministic Python Runtime stream for execution. In addition to leveraging code generation to efficiently resolve interdependent sub-tasks (e.g., loops, conditionals) in a single step, we introduce \textit{Stateful Runtime Management} in CaveAgent. Distinct from existing code-based approaches that remain text-bound and lack the support for external object injection and retrieval, CaveAgent injects, manipulates, and retrieves complex Python objects (e.g., DataFrames, database connections) that persist across turns. This persistence mechanism acts as a high-fidelity external memory to eliminate context drift, avoid catastrophic forgetting, while ensuring that processed data flows losslessly to downstream applications. Comprehensive evaluations on Tau$^2$-bench, BFCL and various case studies across representative SOTA LLMs demonstrate CaveAgent's superiority. Specifically, our framework achieves a 10.5\% success rate improvement on retail tasks and reduces total token consumption by 28.4\% in multi-turn scenarios. On data-intensive tasks, direct variable storage and retrieval reduces token consumption by 59\%, allowing CaveAgent to handle large-scale data that causes context overflow failures in both JSON-based and Code-based agents.
CaveAgent: Transforming LLMs into Stateful Runtime Operators
LLM-based agents are increasingly capable of complex task execution, yet current agentic systems remain constrained by text-centric paradigms that struggle with long-horizon tasks due to fragile multi-turn dependencies and context drift. We present CaveAgent, a framework that shifts tool use from ``LLM-as-Text-Generator'' to ``LLM-as-Runtime-Operator.'' CaveAgent introduces a dual-stream architecture that inverts the conventional paradigm: rather than treating the LLM's text context as the primary workspace with tools as auxiliary, CaveAgent elevates the persistent Python runtime as the central locus of state, with a lightweight semantic stream serving as its orchestrator. Beyond leveraging code generation to resolve interdependent sub-tasks (e.g., loops, conditionals) in a single step, CaveAgent introduces \textit{Stateful Runtime Management}: it injects, manipulates, and retrieves complex Python objects (e.g., DataFrames, database connections) that persist across turns, unlike existing code-based approaches that remain text-bound. CaveAgent further provides a runtime-integrated skill management system that extends the Agent Skills open standard, enabling ecosystem interoperability through executable skill injections. This persistence mechanism serves as a high-fidelity external memory that reduces context drift in multi-turn interactions and preserves processed data for downstream applications without information loss. Evaluations show consistent improvement across challenging benchmarks, enabling CaveAgent to handle data scales that cause context overflow in both JSON-based and code-based agents. The accessible runtime state further provides programmatically verifiable feedback, enabling automated evaluation and reward signal generation without human annotation and establishing a structural foundation for future research in Reinforcement Learning with Verifiable Rewards (RLVR).