Li Song
Publications
Visual Token Codec: Unleashing Spatial Redundancy for ViT Feature Coding
Distributed deployment of large vision foundation models often partitions a ViT backbone and exchanges intermediate token features between computing nodes, making efficient feature compression critical under bandwidth and computation constraints. Existing ViT feature codecs typically flatten heterogeneous global and patch tokens into an L x C pseudo image, causing entropy models to mainly capture sequence-axis dependencies while overlooking the native two-dimensional patch-grid structure. In this paper, we show that ViT patch tokens retain strong local spatial correlations on the original grid. To exploit this structural prior, we propose the Visual Token Codec (VTC), a dual-path learned codec that separates global and patch tokens into dedicated coding paths. Global tokens are compressed with a lightweight factorized prior, whereas patch tokens are encoded on the patch-token grid using a spatial-channel context entropy model. To support intermediate-layer compression and practical rate adaptation, VTC further incorporates feature-matching supervision after subsequent ViT blocks and variable-rate modules within a single codec. Experiments on DINOv2 and SAM3 show that VTC consistently outperforms representative ViT feature coding baselines on classification, segmentation, and detection tasks. At 90% of uncompressed-feature performance, VTC reduces bitrate by 15.7x-37.4x across these tasks. We further provide intermediate-layer rate-utility analyses for practical transmission- and storage-oriented deployment scenarios.
JSCGC: Joint Source-Channel-Generation Coding for Wireless Generative Communications
Conventional communication systems, including both separation-based coding and learning-based joint source-channel coding (JSCC), are typically designed under Shannon's rate-distortion theory. However, relying on generic distortion metrics fails to capture complex human visual perception, often resulting in blurred or unrealistic reconstructions. In this paper, we propose Joint Source-Channel-Generation Coding (JSCGC), a generative communication paradigm that replaces the conventional decoder with a generative model at the receiver. The received signal is treated as a condition that controls the sampling process into the learned conditional distribution, reformulating communication from deterministic reconstruction for distortion minimization to controlled generation for mutual information maximization under perceptual constraints. Based on this formulation, we develop a unified joint training and efficient stochastic sampling framework, and provide theoretical analysis of its effectiveness in both learning and inference stages. Extensive experiments on latent-space image transmission demonstrate that the JSCGC consistently improves feature-based, semantic-level, and distributional quality across diverse channel conditions, while exhibiting a distinct error behavior characterized by semantic inconsistency rather than distortion.
SurfSplat: Conquering Feedforward 2D Gaussian Splatting with Surface Continuity Priors
Reconstructing 3D scenes from sparse images remains a challenging task due to the difficulty of recovering accurate geometry and texture without optimization. Recent approaches leverage generalizable models to generate 3D scenes using 3D Gaussian Splatting (3DGS) primitive. However, they often fail to produce continuous surfaces and instead yield discrete, color-biased point clouds that appear plausible at normal resolution but reveal severe artifacts under close-up views. To address this issue, we present SurfSplat, a feedforward framework based on 2D Gaussian Splatting (2DGS) primitive, which provides stronger anisotropy and higher geometric precision. By incorporating a surface continuity prior and a forced alpha blending strategy, SurfSplat reconstructs coherent geometry together with faithful textures. Furthermore, we introduce High-Resolution Rendering Consistency (HRRC), a new evaluation metric designed to evaluate high-resolution reconstruction quality. Extensive experiments on RealEstate10K, DL3DV, and ScanNet demonstrate that SurfSplat consistently outperforms prior methods on both standard metrics and HRRC, establishing a robust solution for high-fidelity 3D reconstruction from sparse inputs. Project page: https://hebing-sjtu.github.io/SurfSplat-website/