Cheng Feng
Publications
RMISC: A Large-scale Real-world Multivariate Corpus for Time Series Foundation Models
Recent years have witnessed the emergence of multivariate modeling using time series foundation models (TSFMs), which achieve advanced zero-shot generalization. Modern multivariate TSFMs are predominantly pretrained on multivariate synthetic data, which is easier to scale but may fail to capture the complex temporal dynamics and cross-variable relationships present in real-world time series. This raises a key question: Whether and to what extent the leading TSFMs trained with the real-world corpus perform better than those trained with synthetic data? To answer this, we establish the RMISC corpus, a considerably large-scale, high-quality, openly accessible, real-world, and multivariate time series archive that contains around 200 datasets and 142 billion time points across diverse domains. Furthermore, we pretrain four advanced TSFMs on univariate, synthetic multivariate, and real-world multivariate data and evaluate their zero-shot generalization capabilities on standard in-distribution and out-of-distribution benchmarks. Experimental results show that incorporating real-world multivariate data predominantly improves the generalization performance for both univariate and multivariate TSFMs. These results provide a deeper understanding of how real-world multivariate data contributes to the development of stronger TSFMs.
1D-Bench: A Benchmark for Iterative UI Code Generation with Visual Feedback in Real-World
Design-to-code translates high-fidelity UI designs into executable front-end implementations, but progress remains hard to compare due to inconsistent datasets, toolchains, and evaluation protocols. We introduce 1D-Bench, a benchmark grounded in real e-commerce workflows, where each instance provides a reference rendering and an exported intermediate representation that may contain extraction errors. 1D is short for one day, representing the efficient completion of design-to-code tasks in less than one day. Models take both as input, using the intermediate representation as structural cues while being evaluated against the reference rendering, which tests robustness to intermediate representation defects rather than literal adherence. 1D-Bench requires generating an executable React codebase under a fixed toolchain with an explicit component hierarchy, and defines a multi-round setting in which models iteratively apply component-level edits using execution feedback. Experiments on commercial and open-weight multimodal models show that iterative editing generally improves final performance by increasing rendering success and often improving visual similarity. We further conduct a pilot study on post-training with synthetic repair trajectories and reinforcement learning based editing, and observe limited and unstable gains that may stem from sparse terminal rewards and high-variance file-level updates.