L

Liu Leqi

Total Citations
495
h-index
12
Papers
2

Publications

#1 2602.23271v1 Feb 26, 2026

Evaluating Stochasticity in Deep Research Agents

Deep Research Agents (DRAs) are promising agentic systems that gather and synthesize information to support research across domains such as financial decision-making, medical analysis, and scientific discovery. Despite recent improvements in research quality (e.g., outcome accuracy when ground truth is available), DRA system design often overlooks a critical barrier to real-world deployment: stochasticity. Under identical queries, repeated executions of DRAs can exhibit substantial variability in terms of research outcome, findings, and citations. In this paper, we formalize the study of stochasticity in DRAs by modeling them as information acquisition Markov Decision Processes. We introduce an evaluation framework that quantifies variance in the system and identify three sources of it: information acquisition, information compression, and inference. Through controlled experiments, we investigate how stochasticity from these modules across different decision steps influences the variance of DRA outputs. Our results show that reducing stochasticity can improve research output quality, with inference and early-stage stochasticity contributing the most to DRA output variance. Based on these findings, we propose strategies for mitigating stochasticity while maintaining output quality via structured output and ensemble-based query generation. Our experiments on DeepSearchQA show that our proposed mitigation methods reduce average stochasticity by 22% while maintaining high research quality.

Elias Stengel-Eskin Haotian Zhai Pratik Patil Liu Leqi
0 Citations
#2 2602.00173v1 Jan 30, 2026

Learning Robust Reasoning through Guided Adversarial Self-Play

Reinforcement learning from verifiable rewards (RLVR) produces strong reasoning models, yet they can fail catastrophically when the conditioning context is fallible (e.g., corrupted chain-of-thought, misleading partial solutions, or mild input perturbations), since standard RLVR optimizes final-answer correctness only under clean conditioning. We introduce GASP (Guided Adversarial Self-Play), a robustification method that explicitly trains detect-and-repair capabilities using only outcome verification. Without human labels or external teachers, GASP forms an adversarial self-play game within a single model: a polluter learns to induce failure via locally coherent corruptions, while an agent learns to diagnose and recover under the same corrupted conditioning. To address the scarcity of successful recoveries early in training, we propose in-distribution repair guidance, an imitation term on self-generated repairs that increases recovery probability while preserving previously acquired capabilities. Across four open-weight models (1.5B--8B), GASP transforms strong-but-brittle reasoners into robust ones that withstand misleading and perturbed context while often improving clean accuracy. Further analysis shows that adversarial corruptions induce an effective curriculum, and in-distribution guidance enables rapid recovery learning with minimal representational drift.

Liu Leqi Lizhang Chen Shuozhe Li Vaishnav Tadiparthi Kwonjoon Lee +4
1 Citations