Yijiang Li
Publications
Reward-Decomposed Reinforcement Learning for Immersive Video Role-Playing
Text-based role-playing models can imitate character styles, yet they often fail to reflect a scene's atmosphere and evolving tension, both essential for immersive applications such as Virtual Reality (VR) games and interactive narratives. We study video-grounded role-playing dialogue and introduce EBM-RL (Eye-Brain-Mouth Reinforcement Learning), a decoupled GRPO-based framework that explicitly separates observation ([perception]), reasoning ([think]), and utterance ([answer]). This structure promotes human-like sensory grounding by compelling the model to first attend to visual cues, then form internal interpretations, and finally generate context-appropriate dialogue. EBM-RL integrates four complementary rewards: (i) CLIP-based scene-text alignment to improve ambiance and emotion; (ii) a Perceptual-Cognitive reward that encourages [perception] and [think] processes that increase the likelihood of the reference response; (iii) answer accuracy to ensure faithfulness; and (iv) a dense format reward to enforce the desired structured output. Extensive experiments demonstrate that EBM-RL substantially outperforms text-only role-playing baselines and larger-scale vision-language models on our immersive role-playing benchmark, delivering simultaneous gains in visual-atmosphere consistency and character authenticity. Beyond the role-playing domain, EBM-RL also exhibits strong zero-shot generalization: without any additional fine-tuning, it consistently improves performance on out-of-domain VideoQA benchmarks. We additionally release an open-source dataset for video-grounded role-playing dialogue.
TermiGen: High-Fidelity Environment and Robust Trajectory Synthesis for Terminal Agents
Executing complex terminal tasks remains a significant challenge for open-weight LLMs, constrained by two fundamental limitations. First, high-fidelity, executable training environments are scarce: environments synthesized from real-world repositories are not diverse and scalable, while trajectories synthesized by LLMs suffer from hallucinations. Second, standard instruction tuning uses expert trajectories that rarely exhibit simple mistakes common to smaller models. This creates a distributional mismatch, leaving student models ill-equipped to recover from their own runtime failures. To bridge these gaps, we introduce TermiGen, an end-to-end pipeline for synthesizing verifiable environments and resilient expert trajectories. Termi-Gen first generates functionally valid tasks and Docker containers via an iterative multi-agent refinement loop. Subsequently, we employ a Generator-Critic protocol that actively injects errors during trajectory collection, synthesizing data rich in error-correction cycles. Fine-tuned on this TermiGen-generated dataset, our TermiGen-Qwen2.5-Coder-32B achieves a 31.3% pass rate on TerminalBench. This establishes a new open-weights state-of-the-art, outperforming existing baselines and notably surpassing capable proprietary models such as o4-mini. Dataset is avaiable at https://github.com/ucsb-mlsec/terminal-bench-env.