Y

Y. Bengio

Total Citations
1,243
h-index
11
Papers
4

Publications

#1 2606.11063v1 Jun 09, 2026

CIAware-Bench: Benchmarking Control Intervention Awareness Across Frontier LLMs

AI control protocols oversee untrusted models by monitoring their actions and modifying potentially unsafe steps, often using a trusted model. This partially tampers with the untrusted model's trajectory. If the trusted model detects such an intervention, it may infer properties of the monitor and adapt to evade control. We introduce \textbf{CIAware-Bench}, a benchmark for measuring \textbf{c}ontrol \textbf{i}ntervention (CI) awareness across frontier models. CIAware-Bench tests whether models can distinguish their own trajectories from those modified by a control intervention. The benchmark is comprised of a suite of four task domains (essay writing, BigCodeBench, Bash Arena, and SHADE-Arena), while varying trajectory watermarking, side-task presence, and the control protocol. Evaluating eleven frontier models, we find low to moderate CI awareness under default settings (up to 0.87; random chance balanced binary classification accuracy is 0.5) with substantial variation across task domains and model pairs. Detection is generally easier across model families, suggesting that models exploit provider-specific differences in style or post-training. Overall, CI awareness is not a fixed model-level property, and should be measured for each new model release and deployment scenario. We release CIAware-Bench to track CI awareness and inform control protocols whose interventions are harder to detect.

Thomas Jiralerspong Y. Bengio Alexander Panfilov Roland S. Zimmermann Jonas Geiping +2
0 Citations
#2 2604.27272v1 Apr 29, 2026

When 2D Tasks Meet 1D Serialization: On Serialization Friction in Structured Tasks

Large language models (LLMs) conventionally process structured inputs as 1D token sequences. While natural for prose, such linearization may introduce additional representational burden for tasks whose computation depends directly on explicit 2D structure, because row--column alignment and local neighborhoods are no longer directly expressed in the input. We study this setting, which we refer to as serialization friction, on a small diagnostic testbed of synthetic tasks with explicit 2D structure: matrix transpose, Conway's Game of Life, and LU decomposition. To examine this question, we compare a text-only language pathway over serialized inputs with a vision-augmented pathway, built on the same language backbone, that receives the same underlying content rendered in task-faithful 2D layout, yielding a system-level comparison between two end-to-end input pathways. Across the tasks and settings we study, the visual pathway consistently outperforms the textual pathway; the gap often widens at larger dimensions, and error patterns under serialization become increasingly spatially structured. These findings indicate that the relationship between input representation and model performance on such tasks warrants further investigation, and suggest that preserving task-relevant 2D layout is a promising direction for structured 2D tasks.

Y. Bengio Diji Yang Yunkai Zhang Chung-Hsiang Lo Lu Li +2
0 Citations
#3 2602.08235v1 Feb 09, 2026

When Benign Inputs Lead to Severe Harms: Eliciting Unsafe Unintended Behaviors of Computer-Use Agents

Although computer-use agents (CUAs) hold significant potential to automate increasingly complex OS workflows, they can demonstrate unsafe unintended behaviors that deviate from expected outcomes even under benign input contexts. However, exploration of this risk remains largely anecdotal, lacking concrete characterization and automated methods to proactively surface long-tail unintended behaviors under realistic CUA scenarios. To fill this gap, we introduce the first conceptual and methodological framework for unintended CUA behaviors, by defining their key characteristics, automatically eliciting them, and analyzing how they arise from benign inputs. We propose AutoElicit: an agentic framework that iteratively perturbs benign instructions using CUA execution feedback, and elicits severe harms while keeping perturbations realistic and benign. Using AutoElicit, we surface hundreds of harmful unintended behaviors from state-of-the-art CUAs such as Claude 4.5 Haiku and Opus. We further evaluate the transferability of human-verified successful perturbations, identifying persistent susceptibility to unintended behaviors across various other frontier CUAs. This work establishes a foundation for systematically analyzing unintended behaviors in realistic computer-use settings.

D. Song Jaylen Jones Zhehao Zhang Yuting Ning Eric Fosler-Lussier +4
5 Citations
#4 2601.03015v1 Jan 06, 2026

In-Context Reinforcement Learning through Bayesian Fusion of Context and Value Prior

In-context reinforcement learning (ICRL) promises fast adaptation to unseen environments without parameter updates, but current methods either cannot improve beyond the training distribution or require near-optimal data, limiting practical adoption. We introduce SPICE, a Bayesian ICRL method that learns a prior over Q-values via deep ensemble and updates this prior at test-time using in-context information through Bayesian updates. To recover from poor priors resulting from training on sub-optimal data, our online inference follows an Upper-Confidence Bound rule that favours exploration and adaptation. We prove that SPICE achieves regret-optimal behaviour in both stochastic bandits and finite-horizon MDPs, even when pretrained only on suboptimal trajectories. We validate these findings empirically across bandit and control benchmarks. SPICE achieves near-optimal decisions on unseen tasks, substantially reduces regret compared to prior ICRL and meta-RL approaches while rapidly adapting to unseen tasks and remaining robust under distribution shift.

Y. Bengio Anaïs Berkes Vincent Taboga Donna Vakalis David Rolnick
0 Citations