Huan Zhu
Publications
Step 3.5 Flash: Open Frontier-Level Intelligence with 11B Active Parameters
We introduce Step 3.5 Flash, a sparse Mixture-of-Experts (MoE) model that bridges frontier-level agentic intelligence and computational efficiency. We focus on what matters most when building agents: sharp reasoning and fast, reliable execution. Step 3.5 Flash pairs a 196B-parameter foundation with 11B active parameters for efficient inference. It is optimized with interleaved 3:1 sliding-window/full attention and Multi-Token Prediction (MTP-3) to reduce the latency and cost of multi-round agentic interactions. To reach frontier-level intelligence, we design a scalable reinforcement learning framework that combines verifiable signals with preference feedback, while remaining stable under large-scale off-policy training, enabling consistent self-improvement across mathematics, code, and tool use. Step 3.5 Flash demonstrates strong performance across agent, coding, and math tasks, achieving 85.4% on IMO-AnswerBench, 86.4% on LiveCodeBench-v6 (2024.08-2025.05), 88.2% on tau2-Bench, 69.0% on BrowseComp (with context management), and 51.0% on Terminal-Bench 2.0, comparable to frontier models such as GPT-5.2 xHigh and Gemini 3.0 Pro. By redefining the efficiency frontier, Step 3.5 Flash provides a high-density foundation for deploying sophisticated agents in real-world industrial environments.
IRPM: Intergroup Relative Preference Modeling for Pointwise Generative Reward Models
Generative Reward Models (GRMs) have demonstrated strong performance in reward modeling, due to their interpretability and potential for refinement through reinforcement learning (RL). However, widely used pairwise GRMs create a computational bottleneck in reinforcement learning from human feedback (RLHF), when calibrating or aggregating preference signals over n candidates, often incurring O(n^2) pairwise judgments. To address this issue, we propose Intergroup Relative Preference Modeling (IRPM), an RL-based method that extends the Bradley--Terry preference-learning paradigm via intergroup comparisons to train pointwise GRMs from pairwise preference data. IRPM derives pointwise reward for each response by contrasting groups of chosen vs. rejected samples, enabling pointwise scores comparable across candidate sets and O(n) reward evaluation for a variable number of candidates during RL training, while preserving interpretability and scalability. Experiments show that IRPM achieves state-of-the-art performance among pointwise GRMs on RM-Bench, JudgeBench and RewardBench, and approaches the performance of leading pairwise GRMs. In addition, IRPM achieves substantial gains in post-training evaluations, demonstrating its effectiveness.