R

Randall Balestriero

Total Citations
1,893
h-index
22
Papers
5

Publications

#1 2602.08968v1 Feb 09, 2026

stable-worldmodel-v1: Reproducible World Modeling Research and Evaluation

World Models have emerged as a powerful paradigm for learning compact, predictive representations of environment dynamics, enabling agents to reason, plan, and generalize beyond direct experience. Despite recent interest in World Models, most available implementations remain publication-specific, severely limiting their reusability, increasing the risk of bugs, and reducing evaluation standardization. To mitigate these issues, we introduce stable-worldmodel (SWM), a modular, tested, and documented world-model research ecosystem that provides efficient data-collection tools, standardized environments, planning algorithms, and baseline implementations. In addition, each environment in SWM enables controllable factors of variation, including visual and physical properties, to support robustness and continual learning research. Finally, we demonstrate the utility of SWM by using it to study zero-shot robustness in DINO-WM.

Lucas Maes Quentin Le Lidec Dan Haramati Nassim Massaudi Damien Scieur +2
4 Citations
#2 2602.08968v2 Feb 09, 2026

stable-worldmodel-v1: Reproducible World Modeling Research and Evaluation

World Models have emerged as a powerful paradigm for learning compact, predictive representations of environment dynamics, enabling agents to reason, plan, and generalize beyond direct experience. Despite recent interest in World Models, most available implementations remain publication-specific, severely limiting their reusability, increasing the risk of bugs, and reducing evaluation standardization. To mitigate these issues, we introduce stable-worldmodel (SWM), a modular, tested, and documented world-model research ecosystem that provides efficient data-collection tools, standardized environments, planning algorithms, and baseline implementations. In addition, each environment in SWM enables controllable factors of variation, including visual and physical properties, to support robustness and continual learning research. Finally, we demonstrate the utility of SWM by using it to study zero-shot robustness in DINO-WM.

Lucas Maes Quentin Le Lidec Dan Haramati Nassim Massaudi Damien Scieur +2
4 Citations
#3 2602.07050v1 Feb 04, 2026

Interpreting Physics in Video World Models

A long-standing question in physical reasoning is whether video-based models need to rely on factorized representations of physical variables in order to make physically accurate predictions, or whether they can implicitly represent such variables in a task-specific, distributed manner. While modern video world models achieve strong performance on intuitive physics benchmarks, it remains unclear which of these representational regimes they implement internally. Here, we present the first interpretability study to directly examine physical representations inside large-scale video encoders. Using layerwise probing, subspace geometry, patch-level decoding, and targeted attention ablations, we characterize where physical information becomes accessible and how it is organized within encoder-based video transformers. Across architectures, we identify a sharp intermediate-depth transition -- which we call the Physics Emergence Zone -- at which physical variables become accessible. Physics-related representations peak shortly after this transition and degrade toward the output layers. Decomposing motion into explicit variables, we find that scalar quantities such as speed and acceleration are available from early layers onwards, whereas motion direction becomes accessible only at the Physics Emergence Zone. Notably, we find that direction is encoded through a high-dimensional population structure with circular geometry, requiring coordinated multi-feature intervention to control. These findings suggest that modern video models do not use factorized representations of physical variables like a classical physics engine. Instead, they use a distributed representation that is nonetheless sufficient for making physical predictions.

Q. Garrido Matthew Kowal Randall Balestriero Sonia Joseph Thomas Fel +3
4 Citations
#4 2602.03604v2 Feb 03, 2026

A Lightweight Library for Energy-Based Joint-Embedding Predictive Architectures

We present EB-JEPA, an open-source library for learning representations and world models using Joint-Embedding Predictive Architectures (JEPAs). JEPAs learn to predict in representation space rather than pixel space, avoiding the pitfalls of generative modeling while capturing semantically meaningful features suitable for downstream tasks. Our library provides modular, self-contained implementations that illustrate how representation learning techniques developed for image-level self-supervised learning can transfer to video, where temporal dynamics add complexity, and ultimately to action-conditioned world models, where the model must additionally learn to predict the effects of control inputs. Each example is designed for single-GPU training within a few hours, making energy-based self-supervised learning accessible for research and education. We provide ablations of JEA components on CIFAR-10. Probing these representations yields 91% accuracy, indicating that the model learns useful features. Extending to video, we include a multi-step prediction example on Moving MNIST that demonstrates how the same principles scale to temporal modeling. Finally, we show how these representations can drive action-conditioned world models, achieving a 97% planning success rate on the Two Rooms navigation task. Comprehensive ablations reveal the critical importance of each regularization component for preventing representation collapse. Code is available at https://github.com/facebookresearch/eb_jepa.

Q. Garrido Tushar Nagarajan Basile Terver Michael Rabbat Yann LeCun +6
6 Citations
#5 2601.23286v1 Jan 30, 2026

VideoGPA: Distilling Geometry Priors for 3D-Consistent Video Generation

While recent video diffusion models (VDMs) produce visually impressive results, they fundamentally struggle to maintain 3D structural consistency, often resulting in object deformation or spatial drift. We hypothesize that these failures arise because standard denoising objectives lack explicit incentives for geometric coherence. To address this, we introduce VideoGPA (Video Geometric Preference Alignment), a data-efficient self-supervised framework that leverages a geometry foundation model to automatically derive dense preference signals that guide VDMs via Direct Preference Optimization (DPO). This approach effectively steers the generative distribution toward inherent 3D consistency without requiring human annotations. VideoGPA significantly enhances temporal stability, physical plausibility, and motion coherence using minimal preference pairs, consistently outperforming state-of-the-art baselines in extensive experiments.

Hongyang Du Randall Balestriero Junjie Ye Xiaoyan Cong Runhao Li +5
9 Citations