T

Tianle Chen

Total Citations
112
h-index
3
Papers
4

Publications

#1 2605.29491v1 May 28, 2026

The Curse of Helpfulness: Inverse Scaling Law in Robustness to Distractor Instructions via DistractionIF

Large Language Models (LLMs) are increasingly deployed in agentic and retrieval-augmented generation (RAG) systems, where they must execute user-specified tasks over externally provided reference text. In practice, such context is often unstructured and contaminated with benign but instruction-like semantic noise, such as editorial comments and system traces, which should be treated strictly as data. We introduce DistractionIF, a benchmark designed to evaluate robustness against such distractor instructions in reference text. Across a broad range of models, we observe a consistent inverse scaling phenomenon: larger models are often less robust, with performance dropping by up to 30 points as scale increases. Mechanistically, our perplexity analysis reveals that scaling erodes the probabilistic boundary between robust and distracted behaviors, making models increasingly prone to over-interpreting noise as instructions. To address this, we demonstrate that reinforcement learning, specifically Group Relative Policy Optimization (GRPO), can restore this boundary, improving robustness by up to 15.5% without compromising general instruction-following capability. Our findings highlight a critical instruction-following robustness gap in reference-grounded tasks and establish reinforcement learning as a promising path for enforcing strict data-instruction separation at scale.

Wentao Zhang Tianle Chen Xiaolu Zhang Zhankai Xu Zeli Su +2
0 Citations
#2 2605.27115v1 May 26, 2026

Counteraction-Aware Multi-Teacher On-Policy Distillation for General Capability Recovery with Domain Preservation

Domain specialization can improve LLM behavior in vertical domains, but often weakens the general capabilities inherited from the original model. Recent Multi-Teacher On-Policy Distillation (MOPD) pipelines recover model capabilities by supervising student-generated trajectories with teacher feedback, but typically assume teacher-aligned prompt coverage, requiring prompts to match the teachers' training distributions. This assumption is difficult to satisfy when the general teacher is an open-source model whose post-training data are unknown. Instead of attempting to reconstruct this hidden distribution, we study general capability recovery with readily available proxy general prompts. We identify two failure modes of vanilla MOPD in this incomplete-coverage situation: recovery-preservation counteraction from mixing conflicting recovery and preservation gradients, and weak-signal flattening from uniformly averaging samples with unequal correction demand. We propose Counteraction-Aware Multi-Teacher On-Policy Distillation (CaMOPD), which addresses these issues with decoupled alternating training and gap-based sample selection. CaMOPD gives general recovery dedicated updates, periodically reviews domain prompts for preservation, and selects samples with larger averaged token-level teacher-student log-probability gaps to concentrate correction signals. Across role-play dialogue and medical reasoning QA scenarios, CaMOPD performs best in general recovery over baselines while maintaining domain-specific behavior. Gradient coherence analyses further support the intended effect of CaMOPD in producing more coherent correction signals.

Tianle Chen Ruiming Tang Jian Liang Jiao Ou Ziyuan Liu +1
0 Citations
#3 2601.21972v1 Jan 29, 2026

Learning Decentralized LLM Collaboration with Multi-Agent Actor Critic

Recent work has explored optimizing LLM collaboration through Multi-Agent Reinforcement Learning (MARL). However, most MARL fine-tuning approaches rely on predefined execution protocols, which often require centralized execution. Decentralized LLM collaboration is more appealing in practice, as agents can run inference in parallel with flexible deployments. Also, current approaches use Monte Carlo methods for fine-tuning, which suffer from high variance and thus require more samples to train effectively. Actor-critic methods are prevalent in MARL for dealing with these issues, so we developed Multi-Agent Actor-Critic (MAAC) methods to optimize decentralized LLM collaboration. In this paper, we analyze when and why these MAAC methods are beneficial. We propose 2 MAAC approaches, \textbf{CoLLM-CC} with a \textbf{C}entralized \textbf{C}ritic and \textbf{CoLLM-DC} with \textbf{D}ecentralized \textbf{C}ritics. Our experiments across writing, coding, and game-playing domains show that Monte Carlo methods and CoLLM-DC can achieve performance comparable to CoLLM-CC in short-horizon and dense-reward settings. However, they both underperform CoLLM-CC on long-horizon or sparse-reward tasks, where Monte Carlo methods require substantially more samples and CoLLM-DC struggles to converge. Our code is available at https://github.com/OpenMLRL/CoMLRL/releases/tag/v1.3.2.

Shuo Liu Christopher Amato Tianle Chen R. Amiri
3 Citations
#4 2601.21972v3 Jan 29, 2026

Learning Decentralized LLM Collaboration with Multi-Agent Actor Critic

Recent work has explored optimizing LLM collaboration through Multi-Agent Reinforcement Learning (MARL). However, most MARL fine-tuning approaches rely on predefined execution protocols, which often require centralized execution. Decentralized LLM collaboration is more appealing in practice, as agents can run inference in parallel with flexible deployments. Also, current approaches use Monte Carlo methods for fine-tuning, which suffer from high variance and thus require more samples to train effectively. Actor-critic methods are prevalent in MARL for dealing with these issues, so we developed Multi-Agent Actor-Critic (MAAC) methods to optimize decentralized LLM collaboration. In this paper, we analyze when and why these MAAC methods are beneficial. We propose 2 MAAC approaches, \textbf{CoLLM-CC} with a \textbf{C}entralized \textbf{C}ritic and \textbf{CoLLM-DC} with \textbf{D}ecentralized \textbf{C}ritics. Our experiments across writing, coding, and game-playing domains show that Monte Carlo methods and CoLLM-DC can achieve performance comparable to CoLLM-CC in short-horizon and dense-reward settings. However, they both underperform CoLLM-CC on long-horizon or sparse-reward tasks, where Monte Carlo methods require substantially more samples and CoLLM-DC struggles to converge. Our code is available at https://github.com/OpenMLRL/CoMLRL/releases/tag/v1.3.6.

Shuo Liu Christopher Amato Tianle Chen R. Amiri
3 Citations