Hang Guo
Publications
In-Context VLA: Endowing Vision-Language-Action Models with Language via In-Context Post-Training and Agentic Tool Use
Vision-Language-Action (VLA) models have become the dominant recipe for generalist manipulation, yet they are almost universally trained by behavior cloning: a policy imitates expert action chunks conditioned on a static image and a fixed instruction. A natural remedy is to inject explicit reasoning through textual chain-of-thought (CoT). We show, both empirically and analytically, that free-form textual CoT degrades low-level control: the reasoning it produces is ungrounded, its latency breaks closed-loop timing, and, crucially, the reasoning and action tokens are optimized against conflicting objectives so that the policy learns to narrate rather than to act. We argue that what a VLA needs is not the ability to generate language, but the ability to consume grounded language. To this end we introduce \textbf{\ourmethod{}}, a framework that endows a VLA with language competence through (i) in-context post-training, in which perceptual evidence is injected as structured context and the model is supervised only on actions, and (ii) an agentic tool-use interface, in which the policy queries open-vocabulary detectors, monocular depth, and a vision--language model to actively acquire task-relevant information. Rather than emitting a single templated caption, our data engine produces diverse, paraphrased, and evidence-conditioned spatial descriptions, so that the policy learns to interpret language it has never seen verbatim. Across the RoboCasa-GR1, SimplerEnv, and LIBERO simulation benchmarks, together with 8 real-world robot manipulation tasks, our method consistently achieves SOTA results in both performance and efficiency when compared with CoT-based approaches under matched configurations.
LAWM-3D: Learning 3D-Aware Latent Actions from Human Videos for Generalizable Robot World Models
World models enable agents to perform forward rollout and planning without real-world interaction. However, their application in open-world embodied intelligence remains limited by the high cost of action annotations and the heterogeneity of action spaces across platforms. Recently, latent action models (LAMs) have alleviated this bottleneck by learning action representations directly from unlabeled human videos in a self-supervised manner. Nevertheless, most existing LAMs rely on single-view inputs and operate primarily in 2D pixel space, raising a fundamental question: can simply incorporating multi-view videos into LAM training endow the learned latent actions with 3D-aware perception? Our study shows that the answer is negative. The primary reasons lie in future-frame appearance leakage as well as inter-camera appearance discrepancies and viewpoint variations. To address these issues, we propose LAWM-3D, which introduces three tightly coupled key designs: (1) a multi-view invariant unified action tokenization scheme for learning 3D-aware latent actions; (2) a geometric alignment constraint that anchors intermediate encoder features to a pretrained 3D foundation model, thereby explicitly providing cross-view geometric correspondences; and (3) a non-injective RGB-D joint reconstruction objective that prevents shortcut learning from future-frame appearance information, forcing the LAM to focus supervision on motion cues with geometric significance. Importantly, these components are not simply stacked but are tightly coupled through a unified motivation. Built upon a two-stage paradigm of large-scale human video pretraining followed by robot fine-tuning, extensive experiments demonstrate that the proposed 3D-aware latent actions significantly improve world model performance, achieving SOTA results in generation quality, physical consistency, and generalization ability.
Beyond Illumination: A Conditional Mutual Information-Guided Network for Low-Light Image Enhancement
Low-light image enhancement (LLIE) seeks to restore structural fidelity, natural color rendition, and proper exposure from images captured under inadequate lighting conditions. Recent state-of-the-art approaches, such as CIDNet, adopt a dual-branch architecture comprising a chrominance (HV) branch and an intensity (I) branch to separately model decoupled chromatic and luminance information within the HVI color space. However, these methods overlook the mutual interaction between intensity and chrominance components, which inherently limits their representational capacity and leads to suboptimal enhancement performance. To address this limitation, we propose the Conditional Mutual Information-Guided Network (CMIG-Net), which leverages conditional mutual information as a principled metric to quantitatively assess the contribution of chrominance features conditioned on the available intensity information. In particular, we design a Conditional Mutual Information Calibration (CMIC) module that generates a conditional information map, enabling region-adaptive recalibration of chrominance representations according to local illumination statistics. Furthermore, we introduce a Dynamic Dual-branch Information Restoration (D2IR) module, which adaptively governs bidirectional information flow between the intensity and chrominance branches, guided by both the conditional prior and the instantaneous restoration state. Extensive experiments on paired LLIE benchmarks demonstrate that CMIG-Net consistently outperforms CIDNet, achieving up to a 0.619 dB gain in PSNR, with a 0.382 dB improvement specifically on the challenging Sony-Total-Dark dataset.