J

Jiajun Deng

Total Citations
134
h-index
8
Papers
3

Publications

#1 2608.01824v1 Aug 03, 2026

ReTouch: Empowering Contact-Rich Dexterous Manipulation with Online-Refined Tactile Prediction

Fusing tactile signals has proven effective for contact-rich manipulation, enabling robots to perceive contact states and adapt to rapidly changing physical interactions. Yet effectively integrating tactile feedback into dexterous manipulation remains underexplored. In this work, we introduce ReTouch, a vision-language-action model (VLA) that supports contact-rich dexterous manipulation through tactile predictions continually refined online using execution-time feedback. ReTouch builds on two main innovations for tactile representation and closed-loop action generation. First, its Tactile-Patch Encoder represents tactile observations as structured tactile patch features that preserve finger identity and local contact structure, providing contact cues for fine-grained dexterous control. Second, its high-frequency action module jointly predicts future tactile states and action chunks and refines both using incoming tactile feedback during execution. This closed-loop refinement keeps tactile predictions aligned with evolving physical interactions, enabling responsive action correction and improving robustness to contact changes and execution errors. We further introduce XHT-Dataset, comprising 900 real-world demonstrations across seven contact-rich tasks collected on an XHand--UR7e platform, and evaluate ReTouch through closed-loop real-robot experiments. ReTouch surpasses the strongest baseline by 18.4 and 23.8 percentage points in average success rate under standard and challenging conditions, respectively, demonstrating its effectiveness and robustness.

Ziyun Zhang Jiajun Deng Jiajia Wu
0 Citations
#2 2604.04331v1 Apr 06, 2026

GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstruction

Reconstructing static 3D scene from monocular video with dynamic objects is important for numerous applications such as virtual reality and autonomous driving. Current approaches typically rely on background for static scene reconstruction, limiting the ability to recover regions occluded by dynamic objects. In this paper, we propose GA-GS, a Generation-Assisted Gaussian Splatting method for Static Scene Reconstruction. The key innovation of our work lies in leveraging generation to assist in reconstructing occluded regions. We employ a motion-aware module to segment and remove dynamic regions, and thenuse a diffusion model to inpaint the occluded areas, providing pseudo-ground-truth supervision. To balance contributions from real background and generated region, we introduce a learnable authenticity scalar for each Gaussian primitive, which dynamically modulates opacity during splatting for authenticity-aware rendering and supervision. Since no existing dataset provides ground-truth static scene of video with dynamic objects, we construct a dataset named Trajectory-Match, using a fixed-path robot to record each scene with/without dynamic objects, enabling quantitative evaluation in reconstruction of occluded regions. Extensive experiments on both the DAVIS and our dataset show that GA-GS achieves state-of-the-art performance in static scene reconstruction, especially in challenging scenarios with large-scale, persistent occlusions.

Jiajun Deng Yedong Shen Shiqi Zhang Sha Zhang Xinran Zhang +4
0 Citations
#3 2602.00780v1 Jan 31, 2026

Environment-Aware Adaptive Pruning with Interleaved Inference Orchestration for Vision-Language-Action Models

While Vision-Language-Action (VLA) models hold promise in embodied intelligence, their large parameter counts lead to substantial inference latency that hinders real-time manipulation, motivating parameter sparsification. However, as the environment evolves during VLA execution, the optimal sparsity patterns change accordingly. Static pruning lacks the adaptability required for environment dynamics, whereas fixed-interval dynamic layer pruning suffers from coarse granularity and high retraining overheads. To bridge this gap, we propose EcoVLA, a training-free, plug-and-play adaptive pruning framework that supports orthogonal combination with existing VLA acceleration methods. EcoVLA comprises two components: Environment-aware Adaptive Pruning (EAP) and Interleaved Inference Orchestration ($I^2O$). EAP is a lightweight adaptive channel pruning method that incorporates the temporal consistency of the physical environment to update sparsity patterns. $I^2O$ leverages the FLOPs bubbles inherent in VLA inference to schedule the pruning method in parallel, ensuring negligible impact on latency. Evaluated on diverse VLA models and benchmarks, EcoVLA delivers state-of-the-art performance, achieving up to 1.60$\times$ speedup with only a 0.4% drop in success rate, and further reaches 2.18$\times$ speedup with only a 0.5% degradation when combined with token pruning. We further validate the effectiveness of EcoVLA on real-world robots.

Yuting Huang Yanyong Zhang Leilei Ding Zhipeng Tang Jiajun Deng +5
1 Citations